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Old 05-08-2016, 05:45 AM   #61
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No Man’s Sky soundtrack streaming now for free before its official release


edit:
On Spotify as well
https://open.spotify.com/album/0CkuFPWCLJjCAEKy0dce40

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Old 07-08-2016, 09:29 AM   #62
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Servers are being wiped on Sunday
https://twitter.com/HarryDenholm/sta...69788380921856

Just received this statement from Sony regarding No Man's Sky. All progress made now will be wiped at launch.

https://twitter.com/JoeyDavidson/sta...55291037884416

PC NMS release will now be global and will be August 12th worldwide. It's so important we get it right and make the best version we can
https://twitter.com/NoMansSky/status/761694858562207744
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Old 08-08-2016, 02:13 AM   #63
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http://www.no-mans-sky.com/2016/08/update-1-03/ [WARNING] patch notes may contains spoilers.

Update 1.03
When we went gold five or six week ago, we posted on twitter, and literally every reply was like “hope you are going on a nice holiday!”. Some of us have, but I didn’t want to, not yet. I pictured myself somewhere staring out the window thinking about this game I’ve been working on for five years.
We’re under a pretty intense spotlight right now, and hopefully it’s easy to imagine how hard it would be to switch off from that, or how deeply we care about people’s first impression of the game.
In fact most of us were back here the day after we went gold, working on this update. We’re already proud of what we put on a disk, but if we had time, why not continue to update it?

Hello Games will continually update No Man’s Sky this way. This is the first of many.

It will be available on Monday for press for review once it exits submission, and on launch for public on PC and PS4. We expect future updates like these to continue to be free.

For 99.9% of people, all you have to do is install the update before you begin to play.
If you had an early copy somehow, your save game will technically work post update, but you will miss out on new content and experiences if you don’t delete your save before updating (should be obvious why from notes below). We highly recommend deleting your save if you have played before updating your game (we won’t do this in future, but it’s a day zero update).

Servers will be wiped on Sunday and again Monday in the lead up to launch.
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Old 10-08-2016, 06:08 AM   #64
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even Elon Musk is going to play:
https://twitter.com/elonmusk/status/763108676039090177

and a message from Sean:
https://twitter.com/edmondtran/statu...98087333031937




https://twitter.com/DennysDiner/stat...66728725250048
LOL
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Old 10-08-2016, 04:10 PM   #65
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Old 11-08-2016, 06:30 AM   #66
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Basically if you claim the preorder ship, there is a bug that may happen such that you cannot progress further into the game. currently for PS4 version. not sure if it will happen on PC version. if in doubt just do not claim the preorder ship in-game or wait for Hello Games to address this.
http://www.polygon.com/2016/8/10/12422932/...ship-bug-glitch

Read from bottom to top.



anyhow, treat the game like it doesn't have MP and you should be fine. SP gamers should enjoy it. plenty of them around.
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Old 12-08-2016, 06:04 AM   #67
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http://steamcommunity.com/app/275850...2047212712737/
THERE WILL BE NO PRE-LOAD AVAILABLE! Game due to release Friday: 6pm UK, 1pm Eastern US, 10am Pacific US and 7pm CEST.

roughly 02:00:00 a.m. Saturday August 13, 2016 GMT+8
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Old 12-08-2016, 09:23 AM   #68
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looking forward! but why no pre-load
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Old 12-08-2016, 10:46 AM   #69
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eh, how come Steam is selling NMS for $59Sing while Gog is selling for $59USD? is that correct?
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Old 12-08-2016, 07:26 PM   #70
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timing i wrong maybe wrong. should be 1am instead of 2am.
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Old 13-08-2016, 04:16 AM   #71
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Song ah! Just visited all 3 planets of my star system... Sentinels damn irritating
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Old 13-08-2016, 09:42 AM   #72
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Old 13-08-2016, 09:45 AM   #73
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Old 13-08-2016, 11:11 AM   #74
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We have been working to get back to people on our three most common crashes on start up:
• Running the game with an Intel card. This is not supported
• No Man's Sky is an OpenGL 4.5 game, and requires latest drivers on most cards, please update
• VC++ Redist 2010 was not included by default. We have updated in a patch, please restart

We are going to create an experimental branch with hot fixes for these most common known issues:
• Shader Cache issue – means that framerate is initially stuttering on some cards. Whilst it resolves itself over time (~1 hour of play), we will fix this issue in a patch.
• SSE 4 – for CPUs that do not support SSE 4, it is causing the game to crash on boot (some of these area technically below min spec, but we don’t want it to crash!)
• Mouse controls jitter on foot – this caused by a combination of certain resolution and GFX card. A fix is in progress.
http://steamcommunity.com/app/275850...2137536640057/
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Old 17-08-2016, 06:58 AM   #75
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