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Old 14-02-2017, 09:54 AM   #166
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Thanks for the replies guys, I'm drawn to the gameplay and my preference has always been multiplayer. My only concern is a low-populated server, which leads to long queue times etc...Can be quite a bummer if can't easily find fully populated games.
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Old 14-02-2017, 04:59 PM   #167
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Thanks for the replies guys, I'm drawn to the gameplay and my preference has always been multiplayer. My only concern is a low-populated server, which leads to long queue times etc...Can be quite a bummer if can't easily find fully populated games.
Don't worry about the low-populated matches? There will be hardly any. Just that, you will need to pray that your team is not made up of noobs that are stubborn and idiotic.

Your blood pressure will rise in that particular match.
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Old 18-02-2017, 06:31 PM   #168
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NEW CONTENT:
Live Fire: A new Pilot vs Pilot elimination game mode! It’s a 6v6 round-based with no respawns, you will have one minute to eliminate the opposing team in order to win the round. You can also win the round if your team is holding the neutral flag when the round timer ends. The team to win 5 rounds first wins the match.
New Live Fire Map - Meadow, a lush location with grassy lanes and rocky outcroppings that provide site lines for long engagements and sneaky routes for flanking. Also zip lines are back!
New Live Fire Map - Stacks, an industrial location of open areas that sandwich a dense center point framed by towering structures. The verticality encourages attacks from above and rushes from the outside lanes.
New Faction Leader animations! Faction Leaders now play a randomly selected animation during the beginning dropship animation.
New Audio for the DLC Commander Intros.
Added a new execution, "Late Hit". Deliver a flurry of Stim fueled punches that pummel your enemy to the ground .
more @ https://forums.titanfall.com/en-us/d...ve-fire-update
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Old Yesterday, 12:24 PM   #169
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So many pro players online. They can wallrun and jump like crazy. Some can even change direction jumping in mid-air while shooting me dead. Every game they manage 10-15 pilot kills easily, while I can only manage 5-6 average. Always get backstabbed.

What's going on with the frequent online disconnection? When I'm having a good game, I'll get disconnected in the heat of action with "LAN Cable Disconnected". Then the main menu says my profile is not authorized to play multiplayer. But I click Multiplayer and get connected again. So frustrating!

What's the advantage of playing on SG servers when the system switches servers around? Feeling laggy nowadays.
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