HP boots, Haas Claws, the bluw sword thingee that gives attack speed, the rest all HP armors.
Emblem is tank, talent is the 0.40% of overall hp as att/magic att
Skill is obviously inspire. (though probably petrify will work too)
My reasoning is simple. No escape skills, might as well be a 'tanker', stay to fight. At least if you die, you will get to soften your enemies enough for your teammates to do follow-up kills.
Early part don't go Full Alutard to engage. Just spam throw your cudgel to let your doppelganger irritate your enemies.
Even if you level 2 already, don't be too eager to dash and slam the enemies. Cos at this point of time, dunno issit bug, but the 40% doppelganger does not slam together with you. only the Ultimate doppelganger does.
Keep depending on first skill.
And when you finally get your Ultimate doppelganger, SPLIT, SLAM, THROW AND INSPIRE.
If timing is right, during gang rapes you can 1 kill 3 enemies. This happens late game when your HP is comparable to Hylos' though.
You will realize Zhask, Cyclops, Alutard, Uranus, Hylos, Johnson, Lancelot, Kagura, Saber, Lesley, Harley etc are scared of you.
But still have abit of trouble dealing Fanny, sometimes Hayabusa and good lifestealers like marksmen if they have enough distance away from you.
If they attempt to run, dash and slam, then throw a 40% doppelganger.
Have to get used to the combos.
If you are good, you actually don't have to touch jungle monsters at all unless you are too free
And best thing is if your teammates are cooperative enough to distract enemies with team fights, you can actually solo kill Lord very fast.