Hello everyone,
First of all thanks so much to everyone who has already spent time playing NEXT and letting us know about any issues you’ve experienced (and a special thanks to those on PC who have opted in to the Experimental branches to help us verify fixes early). It’s overwhelming to watch thousands of players begin or continue their journey across the universe.
We have now released update 1.52.1 to PC, which includes the fixes detailed below. We’ll be rolling out these fixes to other platforms as soon as possible.
Bug fixes:
Fixed a crash in creature routines
Fixed a crash when multiple players put ammunition into a refiner
Fix for occasional crash when receiving mission rewards
Fix for crash when adjusting anisotropic filtering settings in the graphics options menu (PC only)
Fix for potential crash in geometry streaming
Improvements to texture caching for AMD GPUs (PC only)
Fixed an issue where some players still had physical nanites in their inventory that could not be spent at vendors
Granted players nanites when they dismantle their Obsolete Technology – spend nanites on new upgrades in Space Stations
Added a tutorial mission to guide players through the restoration of their old base
Fixed an issue where players were unable to build Frigate Terminals in Creative Mode
Fixed an issue where S-Class ships changed appearance
Fixed an issue where players were unable to build the Base Cache on their freighter to retrieve compensation for the loss of their freighter base
Fixed an issue where some Exosuit technology was not converted to Obsolete Technology. Please note this does not apply retroactively to save games that have already been upgraded.
Improved the mapping of old substances to new substances during the save upgrade. Please note this does not apply retroactively to save games that have already been upgraded.
If you experience any issues, let us know by submitting a
bug report.
Thank you,
Hello Games