Ghost Recon Breakpoint

Pyre

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With op for reinforcements incoming and no immediate extract available, Brute Force had to improvise.
E1a8E34.jpg


Water exfil was dangerous but only choice.
e719iwy.jpg


Being chased by Sentinel.
bNByEv2.jpg


saleyWh.jpg
 

Pyre

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Pyre

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https://www.reddit.com/r/GhostRecon/comments/dl60z1/update_to_the_battle_rewards_system/
Ghosts,

We’ve taken a close look at your feedback, as well as the player data, regarding the Battle Rewards system.

There will be several upcoming changes around the way this system works.

We will increase the daily cap from 400 to 600 on Tuesday, October 22, with the Live Update.

The Live Update will also increase the rewards for Faction Support missions from 15 to 30 Battle Points.

With the release of the next TU, 1.0.3, we will remove the daily cap.

We will need a TU to remove the cap entirely, which is why this will occur with 1.0.3 and not the Live Update. In the short term, we wanted to move forward with the increased daily cap and increased Battle Points earned as a first step toward improving the experience.

We’ll have more information to share with you on the timing of the next Title Update very soon. Thank you, Ghosts – we appreciate all of the time you’ve taken to share your thoughts with us so far!

/The Ghost Recon Team
 

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https://twitter.com/GhostRecon/status/1191408212043554816
Ghosts,

The servers will shut down for a short maintenance on Tuesday, November 5th, at 10:00 CET / 4:00 EST / 1:00 PST across all platforms. The estimated down time is approx. 20 minutes.
5th Nov 2019, 1700hrs GMT+8

https://forums.ubisoft.com/showthread.php/2153668-Multicam-Camo-Update
Hey Ghosts!

We’re happy to announce that tomorrow with the Live Game Update we will be giving the Multicam Camo (Standard, Arid, Black, Tropic) for gear and clothing to everyone.

Multicam Alpine can already be found in a chest in the Fen Bog area.

Please note that the Multicam Camo for weapons can already be acquired via the class progression system.
 

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https://ghost-recon.ubisoft.com/gam...-ghost-recon-breakpoint-november-2019-roadmap

On November 12th, we will release Title Update 1.0.3, which addresses several issues such as drone deployment, fire rate, NVGs blocking crosshairs, Mission Completion notification pop-ups, and more. The full patch notes will be available soon...

Two narrative missions will begin every three weeks, allowing you to follow an evolving story. The third chapter releases on November 12th, with two new missions....

We always listen to your feedback on our official forums, Reddit, and on social media. But we want to allow each one of you to express your opinion and help us prioritize the future improvements and content of the game. To do this, we will release a Community Survey on November 8th that will allow you help shape the future of Ghost Recon Breakpoint!
 

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Maintenance time
https://forums.ubisoft.com/showthread.php/2156157-Maintenance-November-12-2019-TU-1-0-3-Deployment
Tue 12 Nov 2019, beginning at 1700hrs for 1hr 15mins.

Patch notes
https://forums.ubisoft.com/showthre...oint-%E2%80%93-Title-Update-1-0-3-Patch-Notes
The size of the patch depends on your platform, the region, and your preferred language.

Xbox One: 7 GB
PlayStation®4 system: 7 GB
Uplay PC and Epic Game Store: 6.7 GB

PATCH HIGHLIGHTS:

Fixed an issue that caused the drone to stop deploying on some occasions.
Fixed a bug that caused some players to respawn under the map.
Fixed an issue where changing fire rate while ADS deployed the drone.
Fixed an issue where L3GP night vision goggles blocked the weapon reticle while in third-person view.
Fixed an issue where the "Mission Completion" tutorial pop-up would display after every loading screen.
Improvements made to the issue where scopes would flicker when players ADS.
Ghost War:
Sniper weapons no longer one-shot while using the Rolling Thunder perk.
Fixes implemented to Ghost War stat tracking.
Ghost War stats are now display correctly in the loadout menus.
Shooting downed enemies will no longer trigger hit confirmations.
Added a cooldown to the Ping system to avoid spam.

Mission interaction is now prioritized over vehicle interaction.
Players can now do a camera shoulder swap while in cover. It will also rotate the main player on the spot.
Stamina:
Increased the base stamina by 66%.
Increased stamina re-gen speed by 75%.
Reduced the stamina consumed when sliding by 50%.

Fixed a bug where players could get stuck after using their ability or frags while Panther Class is equipped.
Realigned the angle of the panoramic night vision goggles to align better with the character's eyes.
 

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Ubisoft has announced some changes to address issues with the Battle Rewards. Everyone will be given all the Battle Rewards from Act 1 and Act 2. Battle Rewards will be deactivated until Act 3 (expected sometime in February).

To read all the changes head to the Ubisoft forums: https://forums.ubisoft.com/showthread.php/2165381-Battle-Rewards-Update?p=14683281
After the start of Act 2 on Tuesday, we’ve been monitoring the conversation around the Battle Rewards. Here are the steps we are taking to address the following issues next week:

1. Duplicates / Empty Crates
Our team has identified the cause and is working towards a solution.
We will be granting everyone all Battle Rewards from Act 1 and 2 to ensure no one misses an item they should have received.
We will also be deactivating the Battle Rewards system until we have implemented solutions to prevent this issue from reoccurring. Our team aims to have everything ready for the start of Act 3.
The Hill and Walker figures will not be mass-granted until we have resolved their respective problems.
This will not change the evolution of the Faction Mission chapters.

2. Hill Figure
We’ve noted two issues regarding the Hill figure, the pants on the Hill figure do not match those in the cut scenes and in select cases trying to unlock it will cause a crash. We are working on fixes for each of these issues.
Players who already have this figure will keep it. Players who do not currently have it will not be granted the figure until we have a fix in place.

3. Walker Figure
The Walker coat issue is being investigated by the team. We will provide an update to the item behavior as quickly as possible.
Players who already have this figure will keep it. Players who do not currently have it will not be granted the figure until we have a fix in place.

4. Act 1 Item Hidden After Start of Act 2
We’ve seen reports in rare cases that an Act 1 item was hidden from players who had acquired it when Act 2 started.
With the Act rewards grant to all players, individuals who experienced this should no longer have an issue – however, we are investigating the cause to ensure it doesn’t repeat again in the future.
 
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