HWZ Forums

Login Register FAQ Mark Forums Read

[Official] Playstation 4 PS4 club - Part 3

Like Tree471Likes
Reply
 
LinkBack Thread Tools
Old 07-06-2020, 08:18 PM   #5701
Honorary Member
 
Illusionist_85's Avatar
 
Join Date: Oct 2002
Posts: 103,789
P5 Scramble Chinese demo available now on Asia PSN. Covers about 1 hr of the game from beginning. Demo save file cannot be ported into full game. Chinese full game releasing on Jun 18, Japanese ver already out in Feb, English not announced yet.

Scramble is a Musou type action RPG developed by Koei Tecmo, but captures the style of the original game perfectly.


PERSONA5 SCRAMBLE THE PHANTOM STRIKERS DEMO (Chinese Ver.)
SG PSN: https://store.playstation.com/en-sg/...00000000000000
milk ar milk persona 5 series
__________________
❤️ 雨宮天 ❤️ 水瀬 いのり ❤️ 東山奈央 ❤️ 悠木碧 ❤️ 伊藤美来 ❤️
Illusionist_85 is offline   Reply With Quote
Old 08-06-2020, 03:35 PM   #5702
Master Member
 
lousydrinker's Avatar
 
Join Date: Dec 2012
Posts: 3,983
Call of Duty WW2
Free PSN game this month.
Ok ok. Thought i got the game but no. Downloading now

Posted from PCWX using SM-G975F
lousydrinker is offline   Reply With Quote
Old 08-06-2020, 05:26 PM   #5703
Master Member
 
Trueblue82's Avatar
 
Join Date: Jan 2012
Posts: 4,030
Scarlet Nexus - Announcement Trailer | PS5, PS4

__________________
Please USE SPOILERS tag !!!!!!!

WIZ*ONE and UJUNG
Trueblue82 is offline   Reply With Quote
Old 09-06-2020, 08:42 AM   #5704
Master Member
 
PierceLee's Avatar
 
Join Date: Dec 2005
Posts: 4,298
I played a bit of Star Wars Battefront 2 story campaign last night and I can't believe how bad it is. Is this really from a company that's been making shooters for years?

I can understand the starter weapon being weak, but it's totally lame. There's no aim down zoom yet don't know how I sometimes get a zoomed view once in a while (bug?). Some point it changes to another gun that fires some energy orbs and regular ammo, but I can't tell how to get it to fire the orbs. There is no radar/mini-map, so when an enemy shoots at you from behind, you don't know at all, the screen only turns red when your health is very low. Grenades are useless (there is no aiming line but I think, not sure, there is not even a reticle for grenade aiming?). And the default sensitivity is way too low, can't turn quick enough when enemy is meleeing you from behind.

Then reached Endor, things became worse. It tells you the captains can put down sentry turret, so you should prioritise them, but there's no telling who's a captain. All the enemies are like cardbord cutouts, especially if you zoom in (I switched to a rifle that appears to have a scope), they don't even look 3D modelled, they are just pieces of paper with low-res image, all are the same 2 designs. Their animation is worse than most indie games where the characters just shift around when standing. When you zoom in on an enemy that's behind cover, you can see him popping up and down and sideways, can't even get a shot at him. I don't know why but sometimes when I press R2 to shoot, Iden does a melee action instead, it's ridiculous, she will fire a few shots then melee thin air (I have my finger totally off the right stick so I don't accidentally press R3, just to test, and it's still the same), another bug? Often after firing some shots she will just stand there doing nothing, then I realised maybe she's reloading, there's no visual or audio cue (wait, energy weapon needs to reload? I mean, it actually says "reload" on a button prompt, not cool down or something).

Then some space fights, the game doesn't really explain what it wants you to do. The narrative tells you to do something, but on screen you only see los of enemy planes to shoot, no objective marker, so just keep shooting airplanes.

The whole skills/loadout is using a card system. They change weapon on you between chapters without telling you (fine, FPSes always do that), but why are some weapons (like fusion rifle, default from the start) equippable card that takes up a card slot? Why is scan, an essential function since there is no radar/minimap, also a card, and you want other useful cards you have to replace the scan function? The whole UI and skill/loadout is just designed for lootboxes style of play (which we know already, SW:BF2 is infamous for it).

Maybe because I am playing on regular PS4, not the Pro, so I am gettng lots of graphic glitches, maybe because the game is designed for people who play EA's FPS games all the time so they are familiar with the EA conventions, this game is almost unplayable to me. (I do play FPSes all the time, usually Destiny 2 nowadays, but I've played a fair share of Battlefields and CODs.) Perhaps I should drop the difficulty to lowest and just get it over with, then go try COD:WW2, cos SW:BF2 is no fun at all, even the most basic fundamentals of shooting is no shiok.
PierceLee is offline   Reply With Quote
Old 09-06-2020, 09:51 AM   #5705
Master Member
 
Trueblue82's Avatar
 
Join Date: Jan 2012
Posts: 4,030
i nv play story mode coz i have a feeling it will suck, i tried multiplayer....its really hard to aim the droids, they are like stickmans..... and no zoom really hard

I played a bit of Star Wars Battefront 2 story campaign last night and I can't believe how bad it is. Is this really from a company that's been making shooters for years?

Spoiler!
even the most basic fundamentals of shooting is no shiok.
__________________
Please USE SPOILERS tag !!!!!!!

WIZ*ONE and UJUNG
Trueblue82 is offline   Reply With Quote
Old 09-06-2020, 10:24 AM   #5706
Arch-Supremacy Member
 
LouisSaha's Avatar
 
Join Date: Apr 2004
Posts: 10,231
I played a bit of Star Wars Battefront 2 story campaign last night and I can't believe how bad it is. Is this really from a company that's been making shooters for years?

I can understand the starter weapon being weak, but it's totally lame. There's no aim down zoom yet don't know how I sometimes get a zoomed view once in a while (bug?). Some point it changes to another gun that fires some energy orbs and regular ammo, but I can't tell how to get it to fire the orbs. There is no radar/mini-map, so when an enemy shoots at you from behind, you don't know at all, the screen only turns red when your health is very low. Grenades are useless (there is no aiming line but I think, not sure, there is not even a reticle for grenade aiming?). And the default sensitivity is way too low, can't turn quick enough when enemy is meleeing you from behind.

Then reached Endor, things became worse. It tells you the captains can put down sentry turret, so you should prioritise them, but there's no telling who's a captain. All the enemies are like cardbord cutouts, especially if you zoom in (I switched to a rifle that appears to have a scope), they don't even look 3D modelled, they are just pieces of paper with low-res image, all are the same 2 designs. Their animation is worse than most indie games where the characters just shift around when standing. When you zoom in on an enemy that's behind cover, you can see him popping up and down and sideways, can't even get a shot at him. I don't know why but sometimes when I press R2 to shoot, Iden does a melee action instead, it's ridiculous, she will fire a few shots then melee thin air (I have my finger totally off the right stick so I don't accidentally press R3, just to test, and it's still the same), another bug? Often after firing some shots she will just stand there doing nothing, then I realised maybe she's reloading, there's no visual or audio cue (wait, energy weapon needs to reload? I mean, it actually says "reload" on a button prompt, not cool down or something).

Then some space fights, the game doesn't really explain what it wants you to do. The narrative tells you to do something, but on screen you only see los of enemy planes to shoot, no objective marker, so just keep shooting airplanes.

The whole skills/loadout is using a card system. They change weapon on you between chapters without telling you (fine, FPSes always do that), but why are some weapons (like fusion rifle, default from the start) equippable card that takes up a card slot? Why is scan, an essential function since there is no radar/minimap, also a card, and you want other useful cards you have to replace the scan function? The whole UI and skill/loadout is just designed for lootboxes style of play (which we know already, SW:BF2 is infamous for it).

Maybe because I am playing on regular PS4, not the Pro, so I am gettng lots of graphic glitches, maybe because the game is designed for people who play EA's FPS games all the time so they are familiar with the EA conventions, this game is almost unplayable to me. (I do play FPSes all the time, usually Destiny 2 nowadays, but I've played a fair share of Battlefields and CODs.) Perhaps I should drop the difficulty to lowest and just get it over with, then go try COD:WW2, cos SW:BF2 is no fun at all, even the most basic fundamentals of shooting is no shiok.
i nv play story mode coz i have a feeling it will suck, i tried multiplayer....its really hard to aim the droids, they are like stickmans..... and no zoom really hard
I skipped the single player campaign.
I only play the coop mission mode.
It was hell fun playing with online players against bots or with your 3 other friends.
Yeah got to admit the aiming is quite bad, got to tweak abit in the settings for all of the sensitivity.
Otherwise, the game is quite fun though.
Been playing for the past few days.

But the upgrade system for the guns and the card(skills) systems is kind of weak, very limited choices.
So after you max out the card skills to level 4 per skill, the points you get after you level up will be redundant.
Cannot use the points for further upgrade.

Conclusion is not too bad of a multiplayer game, got alot of other modes to try also.
LouisSaha is offline   Reply With Quote
Old 09-06-2020, 12:23 PM   #5707
Master Member
 
PierceLee's Avatar
 
Join Date: Dec 2005
Posts: 4,298
The last time I played this series was SW: Battlefront 1 beta. That first game didn't have single-player campaign, so it was the multiplayer I tried. And it was quite fun, though I am not a PvP player, I play these FPSes just for the story campaign. There wasn't much of tutorial, it's just pick up and play, everything familiar, not much learning curve, just enjoyable shooting. I did not encounter any of the issues in the fundamental shooting mechanics or poor graphics in that first game beta. That's why this is so disappointing to me.

Last edited by PierceLee; 09-06-2020 at 12:26 PM..
PierceLee is offline   Reply With Quote
Old 09-06-2020, 01:29 PM   #5708
Greater Supremacy Member
 
Swordsman's Avatar
 
Join Date: Jan 2002
Posts: 84,308


no more black lives matters.
mliolukiye likes this.
__________________
Single is not a status.

It's a word that describes a person who is strong enough to enjoy life alone.

Swordsman is offline   Reply With Quote
Old 09-06-2020, 01:38 PM   #5709
Master Member
 
lousydrinker's Avatar
 
Join Date: Dec 2012
Posts: 3,983
I played a bit of Star Wars Battefront 2 story campaign last night and I can't believe how bad it is. Is this really from a company that's been making shooters for years?

I can understand the starter weapon being weak, but it's totally lame. There's no aim down zoom yet don't know how I sometimes get a zoomed view once in a while (bug?). Some point it changes to another gun that fires some energy orbs and regular ammo, but I can't tell how to get it to fire the orbs. There is no radar/mini-map, so when an enemy shoots at you from behind, you don't know at all, the screen only turns red when your health is very low. Grenades are useless (there is no aiming line but I think, not sure, there is not even a reticle for grenade aiming?). And the default sensitivity is way too low, can't turn quick enough when enemy is meleeing you from behind.

Then reached Endor, things became worse. It tells you the captains can put down sentry turret, so you should prioritise them, but there's no telling who's a captain. All the enemies are like cardbord cutouts, especially if you zoom in (I switched to a rifle that appears to have a scope), they don't even look 3D modelled, they are just pieces of paper with low-res image, all are the same 2 designs. Their animation is worse than most indie games where the characters just shift around when standing. When you zoom in on an enemy that's behind cover, you can see him popping up and down and sideways, can't even get a shot at him. I don't know why but sometimes when I press R2 to shoot, Iden does a melee action instead, it's ridiculous, she will fire a few shots then melee thin air (I have my finger totally off the right stick so I don't accidentally press R3, just to test, and it's still the same), another bug? Often after firing some shots she will just stand there doing nothing, then I realised maybe she's reloading, there's no visual or audio cue (wait, energy weapon needs to reload? I mean, it actually says "reload" on a button prompt, not cool down or something).

Then some space fights, the game doesn't really explain what it wants you to do. The narrative tells you to do something, but on screen you only see los of enemy planes to shoot, no objective marker, so just keep shooting airplanes.

The whole skills/loadout is using a card system. They change weapon on you between chapters without telling you (fine, FPSes always do that), but why are some weapons (like fusion rifle, default from the start) equippable card that takes up a card slot? Why is scan, an essential function since there is no radar/minimap, also a card, and you want other useful cards you have to replace the scan function? The whole UI and skill/loadout is just designed for lootboxes style of play (which we know already, SW:BF2 is infamous for it).

Maybe because I am playing on regular PS4, not the Pro, so I am gettng lots of graphic glitches, maybe because the game is designed for people who play EA's FPS games all the time so they are familiar with the EA conventions, this game is almost unplayable to me. (I do play FPSes all the time, usually Destiny 2 nowadays, but I've played a fair share of Battlefields and CODs.) Perhaps I should drop the difficulty to lowest and just get it over with, then go try COD:WW2, cos SW:BF2 is no fun at all, even the most basic fundamentals of shooting is no shiok.
agreed, not as fun as i thought it should be
lousydrinker is offline   Reply With Quote
Old 12-06-2020, 05:26 PM   #5710
Master Member
 
Trueblue82's Avatar
 
Join Date: Jan 2012
Posts: 4,030
The Last of Us 2 Review

did not enjoy this at all









surprise Pierce nv post...all drown by ps5 reveal LOL

don't see if u dun wan spoilers btw.....
__________________
Please USE SPOILERS tag !!!!!!!

WIZ*ONE and UJUNG

Last edited by Trueblue82; 12-06-2020 at 05:36 PM..
Trueblue82 is offline   Reply With Quote
Old 12-06-2020, 06:49 PM   #5711
Greater Supremacy Member
 
Swordsman's Avatar
 
Join Date: Jan 2002
Posts: 84,308
The Last of Us 2 Review

did not enjoy this at all









surprise Pierce nv post...all drown by ps5 reveal LOL

don't see if u dun wan spoilers btw.....
jia liatz i still PO ellie edition
__________________
Single is not a status.

It's a word that describes a person who is strong enough to enjoy life alone.

Swordsman is offline   Reply With Quote
Old 12-06-2020, 07:38 PM   #5712
Arch-Supremacy Member
 
WhiteHunter's Avatar
 
Join Date: Sep 2012
Posts: 20,128
jia liatz i still PO ellie edition
the reviews mostly from 8 to 10. ign give 10. seems favourable and they double the gameplay hours.
__________________
I So Stunned Like Vegetable!!!
WhiteHunter is offline   Reply With Quote
Old 12-06-2020, 08:53 PM   #5713
Honorary Member
 
Illusionist_85's Avatar
 
Join Date: Oct 2002
Posts: 103,789
__________________
❤️ 雨宮天 ❤️ 水瀬 いのり ❤️ 東山奈央 ❤️ 悠木碧 ❤️ 伊藤美来 ❤️
Illusionist_85 is offline   Reply With Quote
Old 13-06-2020, 11:04 AM   #5714
Master Member
 
galliano's Avatar
 
Join Date: Sep 2001
Posts: 3,773
the reviews mostly from 8 to 10. ign give 10. seems favourable and they double the gameplay hours.
I’m sure those who have played the earlier version (which to me was excellent in mood and story), will surely continue part II. I for one am waiting to continue. Miss good stories in games.
WhiteHunter likes this.
galliano is offline   Reply With Quote
Old 13-06-2020, 12:29 PM   #5715
Senior Member
 
mliolukiye's Avatar
 
Join Date: Mar 2008
Posts: 667
I’m sure those who have played the earlier version (which to me was excellent in mood and story), will surely continue part II. I for one am waiting to continue. Miss good stories in games.
Yes I already PO this. Plot wise is subjective. Some people didn't like how it turn out (more like not the way they expected it) and started dissing it. To each his own I guess and play it to see for yourself. I love the first game except some of the AI issues. I watched the behind the scenes and some gameplay, I'm truly excited and can see new mechanics added.
mliolukiye is offline   Reply With Quote
Reply
Important Forum Advisory Note
This forum is moderated by volunteer moderators who will react only to members' feedback on posts. Moderators are not employees or representatives of HWZ. Forum members and moderators are responsible for their own posts.

Please refer to our Terms of Service for more information.


Thread Tools

Posting Rules

Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On