Job - 3D Generalist

Brexiter

Member
Joined
Jun 24, 2016
Messages
489
Reaction score
0
Responsibilities
Contribute to the overall vision and strategy for AR/Tango, from concept exploration through implementation.
Create high-quality game environment components and UI geometry, shader and animation setup, and visual tweaks on 3D meshes according to Art Direction.
Interpret and translate complex technologies into simple and beautiful products and experiences. Work closely with UX, Art Direction, Research and Software Engineers to build designs.
Create production-ready 3D assets, implement 3D assets to a production environment or game engine, and optimize according to performance requirements. Leverage the latest advancements in technology to create novel experiences.
Qualifications

Minimum qualifications:
BA/BS degree in Design (e.g. graphic, interaction, visual communications, product, industrial), HCI, or a related field or equivalent practical experience
Experience with 2D, 3D content creation and workflows (Maya, Zbrush, Modo, 3DsMax, Photoshop, etc).
Experience with game engines (Unity3D, Unreal Engine, Crytek, etc).

https://www.linkedin.com/jobs/view/197638206
 
Important Forum Advisory Note
This forum is moderated by volunteer moderators who will react only to members' feedback on posts. Moderators are not employees or representatives of HWZ. Forum members and moderators are responsible for their own posts.

Please refer to our Community Guidelines and Standards, Terms of Service and Member T&Cs for more information.
Top