New feature: Global Events
Global Events are time-limited events that add special modifiers to the PvE parts of The Division.
Taking part in a Global Event will award you Tokens that you can use to purchase Classified Gear caches (detailed below) and unique vanity items (that are currently not included on the PTS).
The Global Event features a modifier that can be applied to existing content. Two extra modifiers can be enabled to increase the challenge and the rewards.
Earn Global Event Tokens by playing the content and exchange them for Global Event Caches at the vendor.
Rewards include
Three Classified Gear Sets.
Three different Weapon Skins.
One vanity set.
Global Event specific Commendations are available to challenge you even further.
New feature: Commendations & Patches
Commendations introduce hundreds of challenges across several categories for agents to accomplish. Commendations cover all aspects and areas of the game, both for PvE and PvP.
Unlocking achievements reward the player with Commendation Score. Your tallied score is displayed to other agents.
Some special Commendations award a Patch, a brand new vanity item. These Patches are displayed on the agent’s arm, replacing the default Phoenix patch.
New feature: Face Masks
Face Masks are new vanity items allowing players to further customize the look of their agent.
Face Masks can be obtained during Global Events.
New feature: Face customization
The Base of Operations now include a room with an interactive mirror that you can use to change your agent’s appearance. You can find the room by turning right straight after you have entered the Terminal from the Base of Operation stairs.
New feature: Encrypted Cache
An Encrypted Cache is a loot container obtained from the Premium Vendor in the terminal. It requires a key to open.
Encrypted Caches contain unique appearance items, emotes and skins.
Cipher Keys are needed to open Encrypted Caches. These keys are created by collecting key fragments, which are available from normal gameplay. 10 key fragments are needed to create one Cipher Key. Keys can also be purchased from the Premium Vendor.
Unique appearance items from the Encrypted Caches are organized in Collections that can be found in the Vanity tab. Once a Collection has been completed, the agent will receive a reward.
New feature: Classified Gear Sets
Classified Gear Set pieces are unique gear set pieces for pre-existing gear sets and will feature 5 and 6-piece bonuses.
Classified Gear Set pieces can initially only be received from participating in Global Events.
After a Global Event has concluded, the Classified Gear pieces can be found during normal gameplay, but with lower drop rates than during Global Events.
Classified Gear Set pieces have higher Primary Stat Range than normal Gear Set pieces.
Primary Stat Range: 1274 – 1401
Classified Gear Sets can receive two recalibrations.
Three Classified Gear sets will be introduced for every Global Event. These Classified Gear Sets are:
Lone Star
5 Piece:
+50% Ammo Capacity
+12% LMG Damage
+12% Shotgun Damage
6 Piece: Berserker
When a weapon has 50% of its magazine remaining, there is a 75% chance to receive a bonus that activates when the final bullet is fired from the current magazine. Once activated, the magazine is instantly refilled, weapon damage is increased by 20%, fire rate is increased by 20%, and stability and accuracy are decreased to 0. The bonus is cancelled by reloading or exiting combat.
Final Measure
5 Piece:
+15% Exotic Damage Resilience
+15% Protection from Elites
6 Piece: Improved Final Measure
When a grenade is defused the player and all group members within 30 meters gain a buff based on the grenade type that was defused.
-EMP/Shock: Skill power increased by 20% for 8 seconds.
-HE/Incendiary: Weapon damage increased by 20% for 8 seconds
-Flashbang/Tear Gas: Damage Mitigation increased by 20% for 8 seconds
DeadEYE
5 Piece:
+40% Initial Bullet Stability
+20% Marksman Rifle Critical Hit Damage
6 Piece: Improved DeadEYE
When zoomed, getting a headshot kill with Marksman rifles will increase critical hit damage by 20% every second to a maximum of 100% and will increase stability by 100%. Lasts for 10 seconds or until no longer zoomed.