Genshin Impact

treeskull

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I actually pulled Emilie for the AFK team consisting of:
Furina
Emilie
Kuki
Kazuha

this team can kill almost all the overworld mobs easily with just their E skill alone. Furina’s E summons 30 seconds bodyguards following the character dealing hydro but hydro slimes, hydro abyss mages are just immune to hydro so Emilie comes into play, for mobs that are immune to hydro they produce bloom when hit by Dendro and Kuki with EM build can just E to heal and hyperbloom Dendro cores. In this team Emilie’s is just there to provide background Dendro application, around 2.5 seconds per bloom.

If u have Kazuha, u can use E to suck the mob’s drops so u don’t have to manually walk around collecting the drops. For traversing in areas like in the desert, u can swap Kuzuha with Yelan, Sayu etc that can run v fast.

Overall this is a team for casuals who don’t like to walk up to mobs and clicking on the mouse
 

Blindaim

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I actually pulled Emilie for the AFK team consisting of:
Furina
Emilie
Kuki
Kazuha

this team can kill almost all the overworld mobs easily with just their E skill alone. Furina’s E summons 30 seconds bodyguards following the character dealing hydro but hydro slimes, hydro abyss mages are just immune to hydro so Emilie comes into play, for mobs that are immune to hydro they produce bloom when hit by Dendro and Kuki with EM build can just E to heal and hyperbloom Dendro cores. In this team Emilie’s is just there to provide background Dendro application, around 2.5 seconds per bloom.

If u have Kazuha, u can use E to suck the mob’s drops so u don’t have to manually walk around collecting the drops. For traversing in areas like in the desert, u can swap Kuzuha with Yelan, Sayu etc that can run v fast.

Overall this is a team for casuals who don’t like to walk up to mobs and clicking on the mouse

Can try replacing Kuki with Bennett. Kazuha can swirl pyro to do burgeon and Emilie can do much more dmg and dendro app.
 

treeskull

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Can try replacing Kuki with Bennett. Kazuha can swirl pyro to do burgeon and Emilie can do much more dmg and dendro app.
Tried, not as good as Kuki damage wise. Unless Bennett using EM artifacts. Benny doesn’t have reliable E for healing, note that the whole team is on half health most of time and Benny can only health with Q. Compared to Kuki who can still heal even out of combat makes her a good candidate. That team aims to use the least button clicks and achieving the most damage out. This team can even 1 phase some weekly bosses with exception of the Arlechinno’s domain, her burst can sometimes 1 hit kill if never time properly
 

Blindaim

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Tried, not as good as Kuki damage wise. Unless Bennett using EM artifacts. Benny doesn’t have reliable E for healing, note that the whole team is on half health most of time and Benny can only health with Q. Compared to Kuki who can still heal even out of combat makes her a good candidate. That team aims to use the least button clicks and achieving the most damage out. This team can even 1 phase some weekly bosses with exception of the Arlechinno’s domain, her burst can sometimes 1 hit kill if never time properly

Bennett don't need EM. Kazuha is the one doing burgeon not Bennett. Every character can take turn stand in Bennett Q for 1 second to heal.
 

treeskull

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Bennett don't need EM. Kazuha is the one doing burgeon not Bennett. Every character can take turn stand in Bennett Q for 1 second to heal.
That’s too troublesome. That team literally stand in the middle of the hilichurl camp and do the following;

1 E
2 E
3 E
Walk abit maybe
4 long E FFFFF
 

Trueblue82

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Anniversary rewards:

• ⁠Free 5* standard selector (characters will be added, will happen every year)

• ⁠1600 primogems (10 pulls)

• ⁠10 intertwined fates

• ⁠1 Sanctifying elixir (choose main stat and 2 sub stats on an artifact)

• ⁠2 commemorative gadgets

• ⁠top up bonus reset

Natlan exploration rewards:

• ⁠Browse “off we go to the nation of pyro!” Web page to get 3 free weapons

• ⁠500 primogems from archon quest if you complete during 5.0

• ⁠120 primogems and other ascension materials if you complete tribal chronicles during 5.0

• ⁠increase exploration rewards (leveling statue, shrines of depths) by 900 primogems

System optimizations:

• ⁠gacha rate for limited character increased to 55/45

• ⁠weapon fate points reduced from 2 to 1 (selected weapon guarantee on your second 5*)

• ⁠sanctifying elixir (select main stat and 2 sub stats of an artifact)

• ⁠world level 9 added (better drops from mobs and bosses)

• ⁠battle pass rewards changed (select the talent books you want, artifact exp to replace ore)

• ⁠10 extra pulls for returnees
 

treeskull

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eh pity rate drop izzit??????????????
It’s no longer 50/50, 55/45. When u lose a 50/50, there’s a chance to activate the new thing called “capturing radiance”.


What is "Capturing Radiance"? How can I "capture" it?

The "Capturing Radiance" mechanic is a new mechanic that can be triggered when you pull on Event Wishes.

When you pull on "Character Event Wish" or "Character

Event Wish-2," if you win a 5-star character but it is not guaranteed to be the promotional 5-star character during this event wish, there is a chance of triggering the "Capturing Radiance" mechanic. After "Capturing Radiance" is triggered, the 5-star character you win in this event wish will be the promotional 5-star character.

Hopefully, this can help Travelers with poor luck reduce the chance of "losing the 50/50" so that they can obtain their desired characters with more ease.

Q
Is this really a thing? Does it mean that the boosted drop rate will be higher in the future?

A
Yes. The "Capturing Radiance" mechanic is triggered by chance. Including the possibility of triggering "Capturing Radiance," when winning a 5-star character in the event wish, there is a consolidated probability of 55% it will be the promotional character.

Oohh, I get it now. When luck with pulls is not great, this mechanic might be very helpful! But will this mechanic affect the original "soft pity" and "hard pity" guarantees?

It doesn't affect the guarantees. The "Capturing Radiance" mechanic only triggers in cases where the "50/50" (i.e., not guaranteed to win the promotional 5-star character) applies. In simple terms, it increases the chance of directly obtaining the promotional 5-star character from a "50/50."

Let me digest this... If you pull a 5-star character and it's not the promotional character, the next 5-star character you pull will definitely be the promotional character (the "Capturing Radiance" mechanic will not trigger in this case). So there's no need to worry about the new "luck" mechanic conflicting with the "guarantee" system.
 
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