HWZ Forums

Login Register FAQ Mark Forums Read

[Official] Star Citizen / Squadron 42 / EDGE Foundation Asia Fleet

Like Tree524Likes
Reply
 
LinkBack Thread Tools
Old 12-05-2019, 08:19 AM   #2431
Arch-Supremacy Member
 
SkyShroud's Avatar
 
Join Date: Oct 2005
Posts: 14,783
https://www.forbes.com/sites/mattper...-ready-to-play
__________________
Time do not wait, so fly at light speed and don't stop.
I am Lu5ck, unique nick in cyber world!
SkyShroud is offline   Reply With Quote
Old 25-05-2019, 09:06 AM   #2432
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567
Ship customization is coming starting with the 300i

https://robertsspaceindustries.com/s...tomization-q-a

that's some amazing tech


Challenge Coin Keyring arrived (late)
https://imgur.com/a/HVi6ouY
Pyre is online now   Reply With Quote
Old 07-06-2019, 07:22 AM   #2433
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567


Pyre is online now   Reply With Quote
Old 21-06-2019, 06:54 AM   #2434
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567
Pyre is online now   Reply With Quote
Old 20-07-2019, 10:52 AM   #2435
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567






3.6 is now Live to all backers
https://robertsspaceindustries.com/p...nouncement-3.6

New ground vehicle
https://robertsspaceindustries.com/c...Anvil-Ballista


Last edited by Pyre; 20-07-2019 at 11:02 AM..
Pyre is online now   Reply With Quote
Old 22-07-2019, 09:15 AM   #2436
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567
Mission: Extract Hurston Dynamics sensitive data from outpost.

Traveling to our ship


An old warbird: a Vanguard Warden


Breaking atmo


Outpost in the distance


No welcoming committee


Extracting the old fashion way


Inside


Package retrieve, requesting evac!
Pyre is online now   Reply With Quote
Old 22-07-2019, 09:15 AM   #2437
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567
Clean extract


RTB with package


A Freelancer landing nearby.


What is in the box?






Pyre is online now   Reply With Quote
Old 10-08-2019, 04:08 PM   #2438
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567
SQ42 Roadmap as of today.


SC Roadmap as of today


Alpha 3.6.1 release notes
https://robertsspaceindustries.com/s...96-patch-notes
Pyre is online now   Reply With Quote
Old 17-08-2019, 10:31 PM   #2439
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567
https://medium.com/@kamilmarcilly/fr...s-b6474e6f3219

The issue
So far, I am in a solar system called Stanton. There are multiple planets, however, Hurton and Crusader are the most important ones since they have moons that are smaller planets as well.

Each planet has a list of “cities” called posts with different purposes such as mining posts or research, for example. Each “city” has its price sheet and there are also rest-areas, as the highways in the real world, called R&R. In the game, they are placed at the Lagrange points of the 2 main planets.

Each post has a list of resources it accepts to trade. Those resources are raw materials or finished goods (aluminum, medical supplies, hydrogen, for example). So, excluding trips to the “illegal” posts, I was sure there was a way to make money by trading. I mean going from post to post and to be sure to select the best route, so I could make as many profits as possible.

However, even though in the salesman problem you can technically choose any city, here you have an extra constraint: posts don’t accept all the resources (in the continuation of this article I will refer to this extra-constraint as the “Star Citizen constraint”). Then, with this new information and taking into consideration the number of “stops” I was willing to make, my cargo capacity and my investment — I was left with 2 choices:

1. Create an algorithm that would evaluate each possible route, one by one. It would check where I can sell what I can buy at my starting post, then it would check what I could buy at the selling point, checking for the next selling points and so on. Then based on the universe of all possible routes, I would select the best one — with the highest total profit.

2. Create a genetic algorithm that would hack the logic process by getting a profitable route quicker.

I chose the second option.
Pyre is online now   Reply With Quote
Old 27-08-2019, 07:49 PM   #2440
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567


Pyre is online now   Reply With Quote
Old 05-09-2019, 08:21 AM   #2441
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567

The hangar flair prize from the recent Mission to Hadrian mini-game.
Pyre is online now   Reply With Quote
Old 07-09-2019, 07:27 AM   #2442
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567
Latest road map updates
https://robertsspaceindustries.com/c...ember-6th-2019

August 2019 Monthly report
https://robertsspaceindustries.com/c...rt-August-2019

Pyre is online now   Reply With Quote
Old 23-09-2019, 07:00 AM   #2443
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567
They developed the key, why not the lock as well?


Pyre is online now   Reply With Quote
Old 13-10-2019, 07:56 AM   #2444
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567








__________________
The HWZ Gaming Community
https://discord.io/casualstrokes
Pyre is online now   Reply With Quote
Old 18-10-2019, 06:26 AM   #2445
Arch-Supremacy Member
 
Pyre's Avatar
 
Join Date: Jan 2000
Posts: 20,567
__________________
The HWZ Gaming Community
https://discord.io/casualstrokes
Pyre is online now   Reply With Quote
Reply
Important Forum Advisory Note
This forum is moderated by volunteer moderators who will react only to members' feedback on posts. Moderators are not employees or representatives of HWZ. Forum members and moderators are responsible for their own posts.

Please refer to our Terms of Service for more information.


Thread Tools

Posting Rules

Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On