Kiciński confirmed that it’ll be possible to create your character and choose among various classes. This pretty much denies a wild rumor that was spread on youtube a few months ago, alleging that the studio had moved to a different design with no classes.
Asked whether there will be multiplayer, he confirmed that first of all, the studio is going to deliver a huge story-drive single-player role-playing game as it was the case for The Witcher 3.
As for the possibility of adding multiplayer in expansions, he mentioned that he does not like to comment on that, but he won’t say that it’s not going to happen, as the developer already mentioned in the past that they want future projects to include online components at some point.n the past that they want future projects to include online components at some point.
Asked whether the developer is considering the Battle Royale genre for Cyberpunk 2077, Kiciński explained that at the moment they’re considering everything and anything but as of today they’re not discussing the game yet. The first thing they’re actually going to discuss is the immense story-driven role-playing single player experience without any microtransactions whatsoever, or any hidden payments, just as it was the case for The Witcher 3, even if it’s going to be a very different game, with no predefined character, a futuristic world, and 3D movement.
Asked whether the studio is considering the Nintendo Switch as a platform, Kiciński responded that when talking about CD Projekt’s larger games they’re focusing on the strongest platforms like high-specs PCs and consoles. As for other games, they’re not planning any release on the Switch for now, but they’ll see what the future brings.
Sebastian Stępień, the creative director of CD Projekt Red’s upcoming game Cyberpunk 2077, is seemingly making the jump from the Polish studio to Blizzard Entertainment.
As spotted by a ResetEra user, Stępień’s LinkedIn account now shows him as having started at Blizzard in January as a Creative Director on an unnamed project, though that same profile hasn’t been updated to show when he left CD Projekt Red.
Stępień spent over 12 years at CD Projekt Red, working as a dialogue writer, lead story designer, creative director, and narrative and setting director throughout this time with the company. During that time, Stępień had his hands in the creation of all three games in The Witcher series (including several enhanced edition rereleases) and, most recently, Cyberpunk 2077.
.@Blizzard_Ent snatched the head writer, so I guess we’ll have to live with the audio guy. I’m super excited to bring the Senior Sound Designer from Cyberpunk 2077 on board for @3DRealms’ unannounced quake-engine shooter! Welcome aboard @CujoSound !
I'm not surprised or concerned, CDprojekt's reputation has grown tremendously through their witcher games so it is not surprising to see rival studios trying to poach some of their senior developers. The bulk of the game seems like it is pretty much done, based on the reports that the game can be played from start to finish so it looks like some of the senior staff left while the game development is at its final phase so as to minimise development disruption. If several of their staff suddenly resign with reports of problematic development of the game then I would be concerned.
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