[Official] Diablo 3 Thread - Part 16

SiAhBui

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perma stun classes and combos getting nerfed.
 

louisoh

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We will be performing maintenance beginning on Tuesday, May 12, at 3:00 AM PDT and we expect it to be complete at approximately 11:00 AM PDT. During this time, the game and many web services will be unavailable.

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Sian.. tink tonite no need pak liao. CAn go back to my asian server. lol
 

khroness

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No one wants to play DPS. Why would they when they can gain double more more XP as a support class?
Thanks for bringing this up, BeerLeague, and thanks to everyone who's added to the constructive discussion in this thread. This issue is actually connected with the ability to perma-stun enemies, which we'll be looking to remove in an upcoming patch.

In fact, the ability to perma-stun enemies is one of the reasons support builds in Greater Rifts are able to gear heavily toward experience gain while ignoring defensive stats. Regardless of the specific changes we make to stun skills, our goal will be for defensive affixes on gear to become more valuable. This should bring the leveling speed of players using support builds more in line with those using DPS builds.

(Also, in case you missed it, we
previously mentioned
our goal of addressing perma-stun builds in our last Tavern Talk livestream. At the time, Wyatt mentioned that we're "not cool" with these builds, and would be making changes to them.)
i think they will nerf the mob offensive skill so that you dont need perma cc anymore..
 
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delay

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i think they will nerf the mob offensive skill so that you dont need perma cc anymore..

the problem is that the current system encourages a ZDPS play style
i mean u see WDs with zdps gear that can go 50+ in GR
but probably cant even do a GR 10 with the zdps gear
and probably 30 to 40 GR with their best gear since most of the ZDPS gear can be crafted

in short the tag team of 2 ZDPS + 2 DPS = bye bye

remember perma freeze wiz?
cant kill **** also
 

khroness

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the problem is that the current system encourages a ZDPS play style
i mean u see WDs with zdps gear that can go 50+ in GR
but probably cant even do a GR 10 with the zdps gear
and probably 30 to 40 GR with their best gear since most of the ZDPS gear can be crafted

in short the tag team of 2 ZDPS + 2 DPS = bye bye

remember perma freeze wiz?
cant kill **** also

i think the root problem was the experience.. if we implement share experience.. we will dont mind they gear up with full exp gears.. everyone will happy to have 2 zdps with full experience gears joining the GR..win - win situation
 

delay

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i think the root problem was the experience.. if we implement share experience.. we will dont mind they gear up with full exp gears.. everyone will happy to have 2 zdps with full experience gears joining the GR..win - win situation

btw why wear exp gear huh
got simi adv
 

delay

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because you dont need to wear anything also can be support.. might as well use it for your advantage..

must be abused like mad in season thats why ppl kpkb
in NS, xp has no value
 

khroness

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when will they get seasons correct and trouble free
all the seasons got drama one ahha

well in season , we are racing and very competitive.. anyway the experience calculation is the same with NS.. just that NS people they dont really care..
 

deepblue_82

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the problem is that the current system encourages a ZDPS play style
i mean u see WDs with zdps gear that can go 50+ in GR
but probably cant even do a GR 10 with the zdps gear
and probably 30 to 40 GR with their best gear since most of the ZDPS gear can be crafted

in short the tag team of 2 ZDPS + 2 DPS = bye bye

remember perma freeze wiz?
cant kill **** also

can la.. cc wiz can solo ulbers... easy...
but ur cc must be 51 and as must 2.34 or so...
 

louisoh

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sian. i dun understand why their server maintenance needs to be for so long... 8 hours
 

deepblue_82

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full xp gears in t6 is useless because their exp gears only addictive.. while in GR it's multiplicative..

i add xp till mad...
ruby..
+ hell fire + Leoric's Signet
+ xp gem on wep...
+ xp pool...
 
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