Sable is a coming-of-age tale of discovery through exploration across a strikingly rendered open world desert. Go on a deeply personal journey across an alien planet while learning its history and discovering Sable’s place in the world. Coming 2019 to PC and console.
This is Sable. Created by Gregorios Kythreotis and Daniel Fineberg from a studio they’ve founded called Shedworks. Original soundtrack (including the song for the trailer) composed by experimental pop artist Michelle Zauner of Japanese Breakfast. Narrative crafted by the talented Meg Jayanth. Sound design from Independent Games Festival award-winning audio designer Martin Kvale. Animation by brilliant newcomer Micah Holland.
Ever imagined what it would be like to wander through a Moebius comic book? Or explore one of the background scenes of a Studio Ghibli movie? Ever since London-based studio Shedworks introduced their first trailer for futuristic, open-world exploration game Sable at the PC Gaming Show at E3 2018, these dreams suddenly seemed to be within reach, propelling their game to the top of art minded gamers’ lists.
This forum is moderated by volunteer moderators who will react only to members' feedback on posts. Moderators are not employees or representatives of HWZ. Forum members and moderators are responsible for their own posts.
Please refer to our Terms of Service for more information.