Will Graphics Settings Help Reduce Giddiness During Gameplay?

darkarn

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Funny question time: If say when I play games on my computer (especially FPSes) and start to get giddy after a while, will changing the graphics settings help prevent or reduce this?

Or should I consider getting a better GPU for smoother gameplay... and will that help reduce giddiness too?

Thanks!

PS: Strangely, whenever I play my music games on my iPad Air and even in the arcades, I will not get any such symptom despite same amount of gameplay time...
 

jedi5diah

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current option is FOV meaning "zooming out view" but almost every game don't let you adjust it since most are console ports...

so far i have played only fallout 4 console command let u change...

others may need some tweak in some config. which diff game varies...
 

Koenig168

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The problem is FOV. For example, I can't play Mass Effect 3 multi-player at the default setting without getting a headache. Changing the FOV to 90 solved the problem for me.
 

kandinsky

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The movement in a music game quite different from FPS, so can't compare... You may be prone to simulation sickness. The problem may be with your hardware, not the computer's hardware.

While there is little research into video games and what has been called "simulation sickness", estimates suggest that between 10% and 50% of people may suffer to various degrees.

http://www.theguardian.com/lifeandstyle/2011/dec/19/video-games-makes-me-sick

Can try koenig's suggestion.

Motion sickness, also known as kinetosis and travel sickness, is a condition in which a disagreement exists between visually perceived movement and the vestibular system's sense of movement. Depending on the cause, it can also be referred to as seasickness, car sickness, simulation sickness or airsickness.

While playing computer games, and mainly in first-person shooter games, some cases of simulation sickness can be resolved by changing the field of view in the game. Some games have a default setting which places a player's vision a small distance ahead of the actual object controlled, which will most likely trigger simulation sickness.

https://en.wikipedia.org/wiki/Motion_sickness
 

darkarn

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current option is FOV meaning "zooming out view" but almost every game don't let you adjust it since most are console ports...

so far i have played only fallout 4 console command let u change...

others may need some tweak in some config. which diff game varies...

The problem is FOV. For example, I can't play Mass Effect 3 multi-player at the default setting without getting a headache. Changing the FOV to 90 solved the problem for me.

Thanks jei5diah and Koenig168! I can start with that (I thought that I need to do something about motion blur...) but how about those 3rd person shooters?

The movement in a music game quite different from FPS, so can't compare... You may be prone to simulation sickness. The problem may be with your hardware, not the computer's hardware.



http://www.theguardian.com/lifeandstyle/2011/dec/19/video-games-makes-me-sick

Can try koenig's suggestion.

Thanks, I will go look up on that; wasn't sure what words to even describe my situation here before this thread
 

watzup_ken

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I think I suffered from motion sickness when playing Half Life 2 back then as a result of the low field of vision. I recall that I can barely play that game for 10 mins. :s22:
 

darkarn

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I think I suffered from motion sickness when playing Half Life 2 back then as a result of the low field of vision. I recall that I can barely play that game for 10 mins. :s22:

Thanks, I thought that my situation was an "it's just me" situation...

I think if you play occulus, confirm merlion, lol

This is my very concern; seeing how VR is becoming more prevalent in the gaming scene, I want to make sure that my body can handle it; I wanna try out AudioShield you know :s13:

VR with positional tracking is actually supposed to reduce simulation/motion sickness.

I really hope that's the case...
 

darkarn

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Also, to add on, I noticed similar issues when watching gameplay videos on Youtube in 1080p 60 fps, be it Hitman (new and old), CS:GO, Mortal Kombat X, Batman Arkham Knight e.t.c. Are these issues related?
 

kandinsky

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I think so, I imagine watching someone else's gameplay might be even worse than your own play, since you have zero anticipation of the movement.
 

Viper0402

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You folks never thought of better displays?
Save up and get a better quality LCD display monitor.
For those gaming on laptops, sorry you have to suffer for it.

My hardware specs:
(nothing to brag about, but focus on better displays easy on the eyes. Don't like screens too big, find that keyboard distance 23" and 24" is sufficient, any bigger like 27", 30" upwards, really suffer)

Gaming/online HD video/movie PC (have a separate HomeTheatre for blu-rays)
Intel i7-3770k | ASUS P8Z77-V-DELUXE | Kingston Hyper-X 2000MHz DDR3 8GB Kit Dual Channel | EIZO FORIS FS2333 IPS LED-LCD | MSI R7970 Lightning Twin Frozr IV 3GB single card | Samsung 20x SATA DVD-RW Drive | WD VelociRaptor(DHTZ) 1TB 10kRPM SATA HDD | Samsung SpinPoint F1 750GB SATA-II HDD | Creative SoundBlaster Z | Creative MegaWorks 550THX | Silverstone Strider 850W Modular PSU | Windows 7 Professional 64 bit

Banking/Admin PC
Intel Pentium 4 Extreme Edition 3.4Ghz | Abit IC7 (Intel 875p) | Twinmos 2x 1GB DDR400 Rams Dual Channel | EIZO L695 18.1" Dual Domain IPS LCD| Sapphire Radeon X850XT PE 256MB AGP | LG 22x SATA DVD-RW Drive | WD Raptor 36GB 10kRPM SATA HDD | Samsung 80GB SATA HDD | Samsung 400GB IDE HDD | Creative Audigy 2 ZS | 2.1 speakers/subwoofer | iCute 627 & Antec True 480W PSU | Windows 7 Professional 32 bit

Daily usage/internet surfing Notebook
Dell Vostro 3750
Intel 2nd Generation Core i5-2410M 2.29Ghz featuring Intel Turbo Boost running at max 2.90Ghz now*, 17.3 inch 16:9, 1600x900 , LED matte screen
4GB DDR3-10600S ram, Intel HD Graphics 3000 and dedicated Nvidia GeForce GT 525M 1GB DDR3 3d graphics card, 500GB 7200rpm SATAII hard-disk, DVD-RW Drive, Webcam: 2 Megapixel, Windows 7 Professional 64-bit OS
(really can't stand laptop screens smaller than 15.6", eyes really suffer)
 
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Rogue

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Can take motion sickness pills. Increase FOV, disable camera shake and head bobbing...:s22:
 

Meteor84

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I never really went to research why, but I get giddy playing 3rd person shooters after like 1 hour. But I can play 1st person shooters all day without any issues at all.
 

wacko

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...


I really hope that's the case...

it is a scientifically sound reasoning, don't have to "hope". the biological reason why people get simulation/motion sickness from playing games is because the motion they see with their eyes do not correspond to the sensors in their inner ears. which is why people succumb to motion sickness from FPS type of games, rather than RTS type of games. with positional tracking VR, what you see and what you sense in your inner ears are the same, hence eliminating the cause of motion sickness. but the position tracking must be very timely, if not it will still be a problem, as can be seen from earlier versions of VR headsets. so far, the anecdotal evidence from Oculus Rift and HTC Vive are very positive, ultimately it also boils down to individual bodily tolerance to motion sickness. if you are the type that will get motion sickness from a carousel, even a perfect positional tracking VR will not solve your problem.

so for those of you who say better or bigger screens is going to help, please explain your scientific rationale, as I don't think there is any.
 

mike911

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I wonder if age has a factor too?
Used to play a lot of CoD series, until past 2 years back when I finally got a proper computer to game. I start to get giddy easily.
 

wacko

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I wonder if age has a factor too?
Used to play a lot of CoD series, until past 2 years back when I finally got a proper computer to game. I start to get giddy easily.

you probably lost tolerance, which can be built back over time and exposure. the human body can pretty much adapt to many things through constant practice.
 

mike911

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you probably lost tolerance, which can be built back over time and exposure. the human body can pretty much adapt to many things through constant practice.

Probably, I stopped gaming for quite some time during studies before staring again.
 
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