wwenze
Greater Supremacy Member
- Joined
- Dec 2, 2002
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I feel a need to write my observations somewhere... after reading lots of reviews on both this and Elgato HD60s, seeing lots of problems mentioned regarding both, and seeing lots of reviews that are just plain technically incorrect.
Like this review that claims the Elgato HD60s can only record up to 40 mbps
https://www.gizmodo.com.au/2016/05/elgato-hd60-s-capture-card-review-great-but-theres-a-catch/
This is easy to guess it is false. (And that statement regarding HD60 Pro too.)
And even this guy claiming that the Razer Ripsaw can only do 1080i
https://www.reddit.com/r/Twitch/comments/5ts08u/just_compared_the_elgato_hd60s_and_the_razer/
and that HD60s uses USB 3.1 with increased bandwidth than 3.0 (It doesn't - HD60s uses USB 3.0 with a USB-C connector, info straight from manufacturer)
But captures done by other people clearly show 1080p.
Googling shows other people with resolution or stability issues that are due to USB 3.0 controller compatibility. At least most people make the correct decision to ask and troubleshoot, and not upright make incorrect claims without checking. Almost stinks of a paid review.
And then lots of reviews done by people who are simply just new to video capture... like complaining why CPU usage is so high and captured videos are stuttering.
The problem with having lots of technically mistaken reviews floating around, is that it makes it hard to see if performance inadequacies are caused by the object between keyboard and chair or caused by the actual product. And this is information I hope I am able to provide. Also an FAQ on how to solve problems that originate from between keyboard and chair.
And BTW I'm calling it Razer Ripsaw (or Avermedia LGX) because they are the same hardware. There can be differences in actual usage since the drivers are different, and honestly I'm trusting Avermedia more than Razer (Or rather should I say I don't trust Razer). For one, Razer doesn't let you download the drivers alone and you are forced to install Razer Synapse to install the drivers. For two, Avermedia provides a diagnostic software that tells you whether your computer's USB controller is good enough.
https://insider.razerzone.com/index...ve-gamer-extreme-lgx-why-go-with-razer.24411/
--------------------------------------------------
Capture cards are kinda strange to review, like many other things including but not limited to cables, and USB hubs/controllers.
With things like HDD and ODD, you can measure the transfer speeds and burn quality. With keyboard and mouse, you can review how they feel. With capture cards, they either just work or don't.
When perfect performance (as in performing up to the stated spec) is easy to hit and we expect the product to be performing perfectly, reviews of capture cards become whether it has any imperfections.
And USB 3.0 capture solutions... I expected them to be full of problems, based on the comments I've seen on the net. But is it really?
Where are the major problems that people are mentioning?
Of course, it has minor problems, which I will try to distinguish from the problems not due to to product itself.
So... FAQ section.
The YouTube video has quite a lot of stuttering. I have a spanky new computer. Also I'm watching it on FireFox or some other web browser, and all 1080p60 videos I have watched are stuttering.
- If you are on FireFox, try Chrome - it stutters significantly less. But best if you download the 1080p60 file using Complete YouTube Saver plugin for FireFox and play in MPC-HC
The video has quite a lot of stuttering. I'm playing using MPC-HC or other local player. Also I'm using onboard GPU and a CPU of i3/i5/i7-4xxx or earlier
- If using MPC-HC, select Video Mixing Renderer 9 (Windowed) instead of Enhanced Video Renderer (custom presenter). Intel HD graphics gen 8 and earlier has performance issues with EVR(cp) and 60p.
The Razer Ripsaw (or Avermedia LGX) will run into resolution and stability issues if it isn't used with a compatible USB controller. So what USB controller is needed?
- Avermedia actually mentions this in their FAQ:
http://www.avermedia.com/gaming/support_faq/live_gamer_extreme#faq_part
I'm running Skylake on H110M-ITX and my controller is called Intel(R) USB 3.0 eXtensible Host Controller - 1.0 (Microsoft)
So you don't need an expensive mobo to work.
There is some stuttering in OBS preview although the captured video is more smooth
- This is something I experience with multiple cards including a PCI-E one. Blame OBS basically. I'm still looking for a solution.
Captured videos are stuttering like mad, and I'm using x264
- Well yea, that is what you should expect from CPU-based capturing solution. Try using veryfast CPU usage preset and have at least 2 full cores available for encoding. That allows me to do 720p60. For 1080p60, seriously consider GPU-hardware-accelerated solutions.
Captured videos are stuttering like mad, and I'm using Quick Sync
- Quick Sync encoding performance seems to suffer if the GPU is doing something else, like playing a game. My gameplay played and captured with Intel GPU and Quick Sync when my GTX 1060 isn't available is saved @ around 1fps. Even though the game itself is smooth.
Same can be said for YouTube / MPC-HC videos in the background, basically anything that uses GPU acceleration. Just make sure they are all off if you want the best performance.
Ok, now that the major PBKAC issues are out of the way,
The video captured by Razer Ripsaw has some stuttering. I verified this by going frame by frame.
- Yup, it does. Every few hundred frames, there will be a frame dropped. Sometimes a few will drop close to each other. But the minimum fps still stays at at least 30fps (i.e. at least one undropped frame between two dropped frames)
This is without buffering. With buffering, frame drop happens every thousand frames or so. (Note that these are all just extremely inaccurate guesstimates. Unless somebody writes a program to detect frame drops.)
So now, we finally arrive at something that is caused by the capture card. I suspect something to do with the USB bus* being held up, because it happens with 720p too. And if it was bandwidth issues it would have been more regular anyway instead of dropped frames at random times. So I believe the Ripsaw (or LGX) is capable of perfect capture, and I'll be working towards troubleshooting that.
- This is caused by OBS, and does not occur (or at least not as frequently) on VirtualDub. See follow up post.
For most games that don't run at constant 60fps it probably doesn't matter anyway.
And people might say the Ripsaw is 100% smooth in those reviews.
So there we have it. Is this better than the HD60s? Hell if I would know, I don't have a HD60s, and as mentioned above all the reviews floating on the net are just making things difficult. I read horror stories about HD60s too: Stability issues, lag in OBS (By a guy who doesn't have lag with Avermedia, so he has some experience with what he's doing.) Not being able to work with OBS is a major issue for me since I would be using the preview window a lot. Color differences between Elgato and Avermedia, with the Elgato being more vibrant - and I'm scared of "more vibrant" because it usually means "more wrong". And you'd think that with HDMI all transfer would be pixel-perfect, but no, because as this review has shown, manufacturers can include "enhancements" too.
So, without experience with HD60s, I have no idea if it would be better or worse. But at least I know the Ripsaw works, somewhat imperfectly, but it works. Will you be the brave soul who dive into uncharted territory to try to see if HD60s doesn't have dropped frames? Or will you play safe and get the Ripsaw / LGX?
*Trivia: USB stands for Universal Serial Bus, so when I say USB bus I'm actually saying Universal Serial Bus bus. But it also sounds strange if I say "the USB being held up", so I did whatever I did to get the idea across.
Like this review that claims the Elgato HD60s can only record up to 40 mbps
https://www.gizmodo.com.au/2016/05/elgato-hd60-s-capture-card-review-great-but-theres-a-catch/
Furthermore, you're still dealing with the same recording constraints as before. The HD60 S will only record up to 40 mbps per second, less than the 60 mbps the HD60 Pro is capable of. It's also not as impressive as the uncompressed footage that the Razer Ripsaw or the AverMedia Live Gamer Extreme can process.
This is easy to guess it is false. (And that statement regarding HD60 Pro too.)
And even this guy claiming that the Razer Ripsaw can only do 1080i
https://www.reddit.com/r/Twitch/comments/5ts08u/just_compared_the_elgato_hd60s_and_the_razer/
and that HD60s uses USB 3.1 with increased bandwidth than 3.0 (It doesn't - HD60s uses USB 3.0 with a USB-C connector, info straight from manufacturer)
But captures done by other people clearly show 1080p.
Googling shows other people with resolution or stability issues that are due to USB 3.0 controller compatibility. At least most people make the correct decision to ask and troubleshoot, and not upright make incorrect claims without checking. Almost stinks of a paid review.
And then lots of reviews done by people who are simply just new to video capture... like complaining why CPU usage is so high and captured videos are stuttering.
The problem with having lots of technically mistaken reviews floating around, is that it makes it hard to see if performance inadequacies are caused by the object between keyboard and chair or caused by the actual product. And this is information I hope I am able to provide. Also an FAQ on how to solve problems that originate from between keyboard and chair.
And BTW I'm calling it Razer Ripsaw (or Avermedia LGX) because they are the same hardware. There can be differences in actual usage since the drivers are different, and honestly I'm trusting Avermedia more than Razer (Or rather should I say I don't trust Razer). For one, Razer doesn't let you download the drivers alone and you are forced to install Razer Synapse to install the drivers. For two, Avermedia provides a diagnostic software that tells you whether your computer's USB controller is good enough.
https://insider.razerzone.com/index...ve-gamer-extreme-lgx-why-go-with-razer.24411/
--------------------------------------------------
Capture cards are kinda strange to review, like many other things including but not limited to cables, and USB hubs/controllers.
With things like HDD and ODD, you can measure the transfer speeds and burn quality. With keyboard and mouse, you can review how they feel. With capture cards, they either just work or don't.
When perfect performance (as in performing up to the stated spec) is easy to hit and we expect the product to be performing perfectly, reviews of capture cards become whether it has any imperfections.
And USB 3.0 capture solutions... I expected them to be full of problems, based on the comments I've seen on the net. But is it really?
Where are the major problems that people are mentioning?
Of course, it has minor problems, which I will try to distinguish from the problems not due to to product itself.
So... FAQ section.
The YouTube video has quite a lot of stuttering. I have a spanky new computer. Also I'm watching it on FireFox or some other web browser, and all 1080p60 videos I have watched are stuttering.
- If you are on FireFox, try Chrome - it stutters significantly less. But best if you download the 1080p60 file using Complete YouTube Saver plugin for FireFox and play in MPC-HC
The video has quite a lot of stuttering. I'm playing using MPC-HC or other local player. Also I'm using onboard GPU and a CPU of i3/i5/i7-4xxx or earlier
- If using MPC-HC, select Video Mixing Renderer 9 (Windowed) instead of Enhanced Video Renderer (custom presenter). Intel HD graphics gen 8 and earlier has performance issues with EVR(cp) and 60p.
The Razer Ripsaw (or Avermedia LGX) will run into resolution and stability issues if it isn't used with a compatible USB controller. So what USB controller is needed?
- Avermedia actually mentions this in their FAQ:
http://www.avermedia.com/gaming/support_faq/live_gamer_extreme#faq_part
● Check your computer has Intel chipset with native USB 3.0 host controller
So you don't need an expensive mobo to work.
There is some stuttering in OBS preview although the captured video is more smooth
- This is something I experience with multiple cards including a PCI-E one. Blame OBS basically. I'm still looking for a solution.
Captured videos are stuttering like mad, and I'm using x264
- Well yea, that is what you should expect from CPU-based capturing solution. Try using veryfast CPU usage preset and have at least 2 full cores available for encoding. That allows me to do 720p60. For 1080p60, seriously consider GPU-hardware-accelerated solutions.
Captured videos are stuttering like mad, and I'm using Quick Sync
- Quick Sync encoding performance seems to suffer if the GPU is doing something else, like playing a game. My gameplay played and captured with Intel GPU and Quick Sync when my GTX 1060 isn't available is saved @ around 1fps. Even though the game itself is smooth.
Same can be said for YouTube / MPC-HC videos in the background, basically anything that uses GPU acceleration. Just make sure they are all off if you want the best performance.
Ok, now that the major PBKAC issues are out of the way,
The video captured by Razer Ripsaw has some stuttering. I verified this by going frame by frame.
This is without buffering. With buffering, frame drop happens every thousand frames or so. (Note that these are all just extremely inaccurate guesstimates. Unless somebody writes a program to detect frame drops.)
So now, we finally arrive at something that is caused by the capture card. I suspect something to do with the USB bus* being held up, because it happens with 720p too. And if it was bandwidth issues it would have been more regular anyway instead of dropped frames at random times. So I believe the Ripsaw (or LGX) is capable of perfect capture, and I'll be working towards troubleshooting that.
- This is caused by OBS, and does not occur (or at least not as frequently) on VirtualDub. See follow up post.
For most games that don't run at constant 60fps it probably doesn't matter anyway.
And people might say the Ripsaw is 100% smooth in those reviews.So there we have it. Is this better than the HD60s? Hell if I would know, I don't have a HD60s, and as mentioned above all the reviews floating on the net are just making things difficult. I read horror stories about HD60s too: Stability issues, lag in OBS (By a guy who doesn't have lag with Avermedia, so he has some experience with what he's doing.) Not being able to work with OBS is a major issue for me since I would be using the preview window a lot. Color differences between Elgato and Avermedia, with the Elgato being more vibrant - and I'm scared of "more vibrant" because it usually means "more wrong". And you'd think that with HDMI all transfer would be pixel-perfect, but no, because as this review has shown, manufacturers can include "enhancements" too.
So, without experience with HD60s, I have no idea if it would be better or worse. But at least I know the Ripsaw works, somewhat imperfectly, but it works. Will you be the brave soul who dive into uncharted territory to try to see if HD60s doesn't have dropped frames? Or will you play safe and get the Ripsaw / LGX?
*Trivia: USB stands for Universal Serial Bus, so when I say USB bus I'm actually saying Universal Serial Bus bus. But it also sounds strange if I say "the USB being held up", so I did whatever I did to get the idea across.
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