Should Intel offer mobile cpu with weak iGPU?

ykgoh

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But designed to be extremely power efficient? Like in the old days focus on cpu alone.

For many business laptop users, and non-gamers, there is no point for strong 3D graphics performance anyway, and screen resolution is quite low. 1366x768 is common and goes to 1080 full hd max for small laptop screens.

And Atom based cpu is way slower than a Core i3 cpu.

The whole thing that triggered the need to improve graphics performance is to match AMD APU.

Any thoughts?
 

Rock-kun

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But designed to be extremely power efficient? Like in the old days focus on cpu alone.

For many business laptop users, and non-gamers, there is no point for strong 3D graphics performance anyway, and screen resolution is quite low. 1366x768 is common and goes to 1080 full hd max for small laptop screens.

And Atom based cpu is way slower than a Core i3 cpu.

The whole thing that triggered the need to improve graphics performance is to match AMD APU.

Any thoughts?

Not possible when the desktop interface already has a hard dependency on D3D. Or OpenGL2.0+ for various Linux desktop environments.
 

ykgoh

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Not possible when the desktop interface already has a hard dependency on D3D. Or OpenGL2.0+ for various Linux desktop environments.

But the Intel HD Graphics of today is already way more than enuff for this. Do u agree?

The way I see it is that Intel is focused on achieving gaming level graphics to match APU performance.
 
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