Am I the only 1 that enjoyed euro truck simulator 2 ?

wlalala

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How abt convoy driving. They will assign a place to meet. Then suppose to drive to say London. But how do we all get the same loads that goes London?

They will all find a load that goes to london.

Then they pick up their load before meet up.
 

Eternal-fire

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Volvo is really more value for money.

I think different number of axles of different, more axle more stable so can carry heavy loads. But smaller fuel tanks though :(

Volvo ish bang for buck rah. Chiu see the horsepower vs cost already song song gao joo koon liao.
 

Bieffe

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They will all find a load that goes to london.

Then they pick up their load before meet up.
ok just learnt yesterday. How it works is this. You do some mod to the config file. You can then briNg up a console. Using that u can teleport anywhere on the map! Using a fly by mode. Example you in Paris.
convoy starts in London and ends at Munich. So u launch job mkt. Look for jobs that ends in Munich. Say u find 1 that starts in Helifax and ends in Munich. Using console u teleport to Helifax get the trailer. Then teleport again with trailer to meeting point in London. That's it.
but experience with convoy is bad. Ppl will just disappear. Either crash out or dunno what....joint 2...at the end left alone.
 

Bieffe

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FYI
Europe #1 server highway limit 110kmh with city 60kmh.
Europe #2 server has no limit.
again flipped carrying oil...going a 160kmh at a bend.
 

yodatan

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this looks fun... those driver go back reservist can do the real thing liao
 

Mogan23

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Update 1.19

http://blog.scssoft.com/2015/07/euro-truck-simulator-2-update-119-is.html

city_previews.jpg



Euro Truck Simulator 2 Update 1.19 is Out Now!
We are happy to announce that after a short but productive beta the Update 1.19 for ETS2 is ready for release. If you are on Steam your game is probably getting updated automatically just as you are reading this. Retail edition users can use the Updater to grab this update immediately.



Let us recap what's coming with this update:
Hungary expansion - we have added two new cities to the Going East! content: Pécs and Szeged


Mod Manager - for ease of preview and organization of modded content. We encourage all mod makers to check out Mod Manager documentation for instructions on how to make sure that your mods are well prepared for the new Mod Manager.


Manual control for automatic transmission (shifting hints, switch between manual/auto)


Controls for dashboard navigation map (zoom, turn off)


Driver controlled trip info stored in truck computer (distance, consumption)


Editor improvements (see Modding Info)


Matching truck cabin interior looks shown in exterior view.


Improved readability of dashboard info in some trucks (computer display, GPS map)


Added wheel sounds on different surfaces (+ re-balanced sounds)


Added sounds for sticks and buttons in truck cabin


We would like to express our sincere thanks to all the beta participants for your help in polishing this update. It was also fantastic to see the reception and feedback for the Mod Manager feature. We hope that in a short time all modders will be able to utilize its features so that the players would have an easier time tracking, sorting and organizing their favorite mods.


Mod manager overview
 
Last edited:

Bieffe

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http://blog.scssoft.com/2015/07/euro-truck-simulator-2-update-119-is.html

city_previews.jpg



Euro Truck Simulator 2 Update 1.19 is Out Now!
We are happy to announce that after a short but productive beta the Update 1.19 for ETS2 is ready for release. If you are on Steam your game is probably getting updated automatically just as you are reading this. Retail edition users can use the Updater to grab this update immediately.



Let us recap what's coming with this update:
Hungary expansion - we have added two new cities to the Going East! content: Pécs and Szeged


Mod Manager - for ease of preview and organization of modded content. We encourage all mod makers to check out Mod Manager documentation for instructions on how to make sure that your mods are well prepared for the new Mod Manager.


Manual control for automatic transmission (shifting hints, switch between manual/auto)


Controls for dashboard navigation map (zoom, turn off)


Driver controlled trip info stored in truck computer (distance, consumption)


Editor improvements (see Modding Info)


Matching truck cabin interior looks shown in exterior view.


Improved readability of dashboard info in some trucks (computer display, GPS map)


Added wheel sounds on different surfaces (+ re-balanced sounds)


Added sounds for sticks and buttons in truck cabin


We would like to express our sincere thanks to all the beta participants for your help in polishing this update. It was also fantastic to see the reception and feedback for the Mod Manager feature. We hope that in a short time all modders will be able to utilize its features so that the players would have an easier time tracking, sorting and organizing their favorite mods.


Mod manager overview
Does this affect MP mode?
 

xenocide

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ohhh.... going to update tonight
but probably see how much of the mods are updated 1st
heehee
 

Bieffe

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Just 1 day after MP update. There was a bug...admin was advicing all drivers not to park at Rotterdame port.
I think there was a major convoy gonna start causing the game to hang...as too many trucks were at that 1 place.
 
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