AMD and Nvidia in one system?

ZrE0_Cha0s

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Already a reality with Lucidlogix Hydra Engine back in 2010. Just that it doesn't work properly like DX12 now. :s13:

damn that thing was a piece of a "work", back den when i heard of this features and tried and it. End up trying every method internet can provide, yet no performance gain neither gaming can be super smooth. :(
 

mini_cow

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i'm slow to these kinda tech stuff :) but i can see huge potentials (for one, no SLI, CF configurations) and if Dx12 can draw out the best of both worlds, that would be superb for the consumer. The go to config in future might just be 2 GPUs from AMD and Nvidia. Not an ideal situation for Nvidia but hardly a bad one if AMD continues to trounce them in benchmarks
 

FinalTidus

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Actually I am very interested in adding a R9 390 to my current Z77/GTX 970 setup for upcoming DX12 games to see if the performance is worth the hassle of a Nvida-AMD setup.

But still very early. Need more mature drivers and games to test out.
 

mini_cow

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Actually I am very interested in adding a R9 390 to my current Z77/GTX 970 setup for upcoming DX12 games to see if the performance is worth the hassle of a Nvida-AMD setup.

But still very early. Need more mature drivers and games to test out.

I'm thinking of adding polaris...wait what? haha

Edit: Nah no idea how these configurations will play with G/Free Sync :) Thats how Nvidia gives you the middle finger
 

CI

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Don't really see the point, unless you like to reuse old GPUs after getting new one from the other party. Two different cards, two sets of drivers, twice the headache of troubleshooting when one of them goes wrong?
 

mini_cow

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Don't really see the point, unless you like to reuse old GPUs after getting new one from the other party. Two different cards, two sets of drivers, twice the headache of troubleshooting when one of them goes wrong?

technically, the point is to let each card handle the area they are best suited for to achieve greater frame rates. I don't know if SLI/CF configs are still the best and this is just tested over 1 game. But the idea is the concept and the potential of having a multi GPU setup. The devs admitted that they have no idea what would using 2 different cards do on the game which was why they created the video.

Strictly speaking, if one card dies, you'll just revert to having a single GPU so its not a large problem.
 

CI

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technically, the point is to let each card handle the area they are best suited for to achieve greater frame rates. I don't know if SLI/CF configs are still the best and this is just tested over 1 game. But the idea is the concept and the potential of having a multi GPU setup. The devs admitted that they have no idea what would using 2 different cards do on the game which was why they created the video.

Strictly speaking, if one card dies, you'll just revert to having a single GPU so its not a large problem.

How far does the "each card handle the area they are best suited for" goes? Does that mean games are no longer constrained by particular implementations of certain features (TressFX, TXAA, etc) if running both AMD and nVidia cards together?

If one card dies is not an issue. Problem starts when you start getting rendering errors or getting "GPU driver has stop responding" messages in games.

The whole idea, while technically interesting, I can't see definite benefits yet. :)
 

mini_cow

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How far does the "each card handle the area they are best suited for" goes? Does that mean games are no longer constrained by particular implementations of certain features (TressFX, TXAA, etc) if running both AMD and nVidia cards together?

If one card dies is not an issue. Problem starts when you start getting rendering errors or getting "GPU driver has stop responding" messages in games.

The whole idea, while technically interesting, I can't see definite benefits yet. :)

Good question. I don't have the answer for you :) Too many unknowns like G/Free Sync compatibility, GPU stops working as mentioned, Nvidia cards shutting down PhyX when it detects an AMD card etc...

Well lets hope the card manufacturers play ball with us (like maybe in my next lifetime) :)
 

enenyi

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How far does the "each card handle the area they are best suited for" goes? Does that mean games are no longer constrained by particular implementations of certain features (TressFX, TXAA, etc) if running both AMD and nVidia cards together?

If one card dies is not an issue. Problem starts when you start getting rendering errors or getting "GPU driver has stop responding" messages in games.

The whole idea, while technically interesting, I can't see definite benefits yet. :)
U need some third-party like Microsoft to act as mediator and establish common platform that both Nvidia and AMD can build their drivers upon. So Microsoft graphics drivers in this case will be the unifying medium for both red and green camp drivers to work.
 
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