Game Designer demo reel

KaiserBreath

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Hi all,

I am researching on how to do a good reel for a game designer. It is pretty much straight forward for artist to come up with a reel, as you just show your skill set in your specialization.

However, for a game designer, it will be hard to do so as not all game designers are artists and the delivery of their ideas are at the mercy of the programmers and artists.

I mean is like game designers do not need to draw super well as they can just steal images from google and just have basic editing skills to let the artist know of their intention and the artist will polish it up for them eventually.

I have been searching for examples on youtube and they are just mashing up clips of games that they have done, which usually doesn't showcase much about their skill set.

Hence, what determines a good game design reel? Do we have to put more concept documents like Game Design Document and stuffs? What is the best way to showcase a game designer skill? Do they need to be focused? (Eg, if you are a level designer just show all level design stuff), or you can show everything.

Thanks!
 
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