I agreed man. We are getting lots of crappy console ports these days. Sigh. One good news is that 4k is coming out for consoles and also vr. This is going to drive up hardware requirements and hopefully better games for pc.
Ironically it all depends on amd now... if amd dont make significantly better hardware for consoles, i feel its not going to help for pc. Developers will just tune down te graphics for console and force pc gamers to accept it.
It is one of the factors but not the whole story. I mostly see many PC players play games like DOTA 2, LOL, CSGO, Battlegrounds. And these games garner tonnes of PC players and even viewers to tournaments. Now tell me. Do they in any shape or form look like a graphically demanding game? Doubt so.
Developers prioritized consoles because there was more money to be made as console players tend to play new games more constantly than PC players who prefer to stick to their go-to game (me included).
Doubt there are many, if not any, PC exclusive game that is as visually stunning as it is engaging, story wise, as games such as Uncharted 4 and even Horizon Zero Dawn.
So it looks to me like even some of the PC players are at fault for holding some visually stunning games back.
Just so you know, Developers tend to have test kits set around the majority of what PC players have and play with.
The top 12 GPUs with the biggest share totals up to 38.86% of the Steam player base. Number one on that list being the GTX 970 followed by the GTX 750 Ti and then the 960 before jumping to the 1060.
So maybe if you want to blame, perhaps you should also blame on the PC casuals that make up a huge chunk of the PC market that results in PC games not looking visually as pleasing?