iOs/Android Fantasy War Tactics

Mata10

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MegatonNev for guild leader ! alw share FWT news and give advices..

+1 support MegatonNev :o
 

MegatonNev

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credits to Wannabewon in reddit for translating from Korean to English...

Patch Note...
sauce: /r/FantasyWarTactics/february_4th_patch_note/

For those of you non koreans, I saw patch note on korean fwt page but none on english one so I'll be translating one for you guys. I'll keep this until nexon uploads official one. This is translated by me so there can be errors.

Tod hard mode, you have to clear normal to participate.
-there will be a button to select difficulty (It seems the rewards are the same as normal one except for the 600 genes for yekaterina at the end)
guild system

equipment lock - lock your equipment that you don't want to dissemble (there will be no cost to lock/unlock your items)

new hero, yekaterina


new set items (I won't translate the names but only the effects) 1*
-attack type characters - 2 set: 800 dodge, 3 set: 16% crit damage
-activates 3 turns after start of the battle - 2 set: 2270 hp up, 3 set: increase final skill effect by 435
-balance characters - 2 set: 253 attack increase, 3 set: 500 dodge
2* -whenever attacking an enemy - 2set:, aggro 10% (up to 40) 3 set:450 dodge (up to 1800)
-activates 3 turns after start of the battle - 2 sets: heals 7% hp every turn, 3 sets: increase attack 12%
-only on tod - 2 sets: all allies mp increase by 23, 3 sets: all allies final skill effect increase by 250
3* -paper type - 2 sets: all allies mp increase by 23, 3 sets: all allies final skill effect increase by 250
-activates only when there's 3 or more enemies within 1 tile of user - 2sets: all allies hit rate increase by 450, 3 sets: heals 10% hp when using a skill on an ally
-whenever hit by an enemy, 2 sets: increase dodge by 1100, 3 sets: increase attack by 3129
4* -activates when 2 or more allies are alive - 2 sets: increase 18000 hp, 3sets: increase 2050 defense
-for scissors - 2 sets: lava accesible, 3 sets: increase 2370 attack
-for support - 2sets: heal 9 mp each turn, 3 sets: increase 1100 defense whenever using a skill on an ally (up to 1100)
5* - for area attack type - 2 sets: increase 5992 attack, 3 sets: decrease mp usage by 20%
only on tod - 2 sets: increase 2000 defense on all allies, 3 sets: increase 2428 attack for all allies
activates whenever defeating an enemy, 2 sets: increase crit damage by 5% (up to 30%), 3 sets: heal 5% hp
only on sweet event shop 2*-only on nephtis - 2sets: all allies hp increase by 1460, 3 sets: all allies attack increase by 350
3* - no condition needed - 2 sets: crit 760 increase, 3 sets: 1154 attack increase


nickname change, available on shop
new package for korean/chinese new year


new valentine event from feb 4th to 25th
you can gather 'choco(or chocolate)' after completing world conquest or nephtis dungeons. you can use choco to buy stuff on 'sweet shop' or use to increase enhance success rate.


you can access 'sweet shop' on the lobby.
on 'sweet shop' available every day - 300 manastones, 120,000 gold, 1~5* gold equipment capsules, golden scissor and paper coocoo (lv.200), 1 energy potion, 10 perfect genes, 5 of 1~3* modification stones, 4 of 4~5* modification stones,


limited - limited edition mas costume (dark musician mas), sword of adventurer, boots of adventurer, lantern of adventurer, sweet choco mace, choco shield, warrior's choco pendant, devil's soul (all three types)

new costume 10% dc for 1 week kai - mp 24, attack 190 lance - hp 900, def 200 momo - atk 285, crit 100 alfred - hp 900, mp recovery 190 jenny - atk 285, mastery 200

changes -set effects contribute to bp -costume effects still apply without equiping them (and multiple costume effects can be applied) -changed lobby design -in shops and honor shops, 'purchase success' pop up won't be there anymore for better shop uses -no set effects in db -no more force close and repeating until you apply effects -



character rebalances
chris - 1st - range changed -3rd range and def decrease changed, new effect of sharing damage added
Ian - increased movement to 4 - 3rd increased def decrease, weaken added
Sraka - passive mp heal and atk increase upon enemy kill
Lance - 2nd if used without moving, taunt. percentage increases as skill levels up. def decrease removed
Sonic Boom - Passive crit and crit damage increase for every movement. atk increase removed - 2nd. insta kill removed, every kill gives additional movement
poni - passive. at the start of turn, if there's 2 or more buff, hp heal - 1st dot added - 2nd dot removed, when used, poni's def and hp increase - 3rd additional damage for enemies with dot increased which ignores armor
Lily - 1st 100% movement decrease - 3rd new skill effect knockback added, dot removed
Dom - karma(3rd skill?) def ignore added
Henry - passive if there's 2 or more enemies within 1 tile, atk and def increase. def increase for enemy kill removed - 1st increased atk for every enemy hit on skill use - 2nd increased damage if there's 2 or more enemies within 1 tile. increased atk for every enemy hit on skill use removed - 3rd charge/thrust move added. increased atk for every enemy hit on skill use removed.
Fruel - 1st co op atk increases damage - 3rd insta kill removed, def ignore added, increased effect on papers
Shark - 2nd. decreased percentage on removing buff on enemy and debuff on ally (not 100% anymore) - 3rd. chance to get confused decreased and fixed on shark himself. chance to cause confuse on enemies increase as skill levels up.
Muang - decreased damage on ally
Jin - Passive increased crit and crit damage on co op - 3rd when co op, damage increase added
Moa - Passive hp condition removed - 2nd increased dot damage, decrease mastery added - 3rd decrease atk on enemy added, if 2 or more enemies are hit, mp usage increased(for enemies I think), 3 or more enemies are hit, hit rate decreased.
Lilid - 3rd skill changed to 'catch a prey' - pulls an enemy to closest tile from lilid and chance to cause immobilise
Jack - passive - hp % heal decreased
Lee - 3rd def ignore and atk increased


when using the eye button in battle, you can see hp and mp

no more 'close' button when changing heroes' potential to prevent potential from reverting back to old one

def ignore fixed to take absolute value rather than %.

Costume arrangement changed so that 1. new costume of heroes I own 2. new costumes of hereos i don't own 3. heroes i have, 4. heroes i don't have

Set item 'guardian of tod' condition removed so that it activates all the time
 
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MegatonNev

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so who become good & must train now? haha

Poni seems like the best buff to me but I think I need to test all of them first...

Quite sad that Dolores not getting buff... he has such potential.... mirror 5 has taught me to respect him... lol....
 

Ramwee93

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Not been farming but use to farm from foose map to carrot so stock quite a bit of genes

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MegatonNev

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New lobby design looks good...
ZDvmp9Ll.png


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Mata10

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quick question. friendship point buy the 10 items.. cant get accessories one ?
 

ahgui99

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Wah momo new costume quite chio sia....
Anyone creating guild, save one space for me? :s12:
 

Ramwee93

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Anyone want to create if not i create during my lunch

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