Nintendo Switch thread - Part 2

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tjhin

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May I know is there any way to redownload it?
Cos it's not available on my icon screen and the eshop shown purchased and I'm unable to click download

If you have downloaded before but deleted it, go to your profile at the top right corner in eShop. You should be able to redownload any software that you downloaded before.
 

PierceLee

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Pai say, on mobile.

Nintendo switch rivals coming this year ????


https://youtu.be/GjSG2vr-Yk8
Another rumor says Nintendo will release a Switch Mini next year, to replace the 3DS/2DS line. It will not have detachable joy-cons, will have standard d-pad. Screen will be smaller, portable mode only, no tv mode (but possibly can connect to switch dock via usb-c?).
 

Gametaku

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Mini Switch will be very hard to sell. A couple of games i owned already feel too small for the current Switch screen liao. Already hard to see some stuffs in handheld mode due to the screen size. If shrink down further then cant see anything liao :s13:. Any smaller than cant be used for tabletop mode too.
 
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Cleaver

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Agree, skylanders is Super small on the screen. Mario kart still ok .

Rather they make a bigger screen :s13:
 

PierceLee

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It's said to replace 3ds, not replace switch. The 3ds screen is 3.53", 3ds xl is 4.88", new 3ds 3.88", new 3ds xl 4.88" (main screen, the touch screen is even smaller). Those are small as well, so a switch mini with small screen (also small controls) is nothing new in the nintendo handheld space. It's geared more towards younger players, not older folks (who can probably afford a full switch). Many 5"-ish mobile phones easily have 1080p displays and ppl play games on them without problem, this just need to be 720p. Higher resolution doesn't mean things will become smaller, it just means more resolution for the same size objects, making them more detailed, less jaggy. (But ya, I understand the sentiment, I would love to have a vita XL :))
 

Gametaku

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It's said to replace 3ds, not replace switch. The 3ds screen is 3.53", 3ds xl is 4.88", new 3ds 3.88", new 3ds xl 4.88" (main screen, the touch screen is even smaller). Those are small as well, so a switch mini with small screen (also small controls) is nothing new in the nintendo handheld space. It's geared more towards younger players, not older folks (who can probably afford a full switch). Many 5"-ish mobile phones easily have 1080p displays and ppl play games on them without problem, this just need to be 720p. Higher resolution doesn't mean things will become smaller, it just means more resolution for the same size objects, making them more detailed, less jaggy. (But ya, I understand the sentiment, I would love to have a vita XL :))

3DSes hv a smaller screen but they were made for 5:3 aspect ratio games. And yes, PSV has the same aspect ratio as modern consoles 16:9 (PS4, Switch) but the native Vita games were made with PS Vita smaller screen in mind. Characters, items and menu etc were created bigger than usual. You can tell by comparing remote play PS4 games on the PS Vita vs native PS Vita games. This put the current Switch somewhere along the PS4/Vita remote play scenario (in terms of screen asset). Switch tv mode size = PS4 tv mode size. Switch handheld size mode = Vita remote playing PS4 size. If the Switch were to go any smaller, then the screen asset area will be like a remote play of a remote play size :s13:.

My point is that u already have to strain your eyes for some current Switch games (handheld mode) so why make it any worse?
 
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Gametaku

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Aside from Mighty Gunvolt Burst, Azure Striker Gunvolt: Striker Pack will be coming to Switch :s12:
 

pegasus21

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It's said to replace 3ds, not replace switch. The 3ds screen is 3.53", 3ds xl is 4.88", new 3ds 3.88", new 3ds xl 4.88" (main screen, the touch screen is even smaller). Those are small as well, so a switch mini with small screen (also small controls) is nothing new in the nintendo handheld space. It's geared more towards younger players, not older folks (who can probably afford a full switch). Many 5"-ish mobile phones easily have 1080p displays and ppl play games on them without problem, this just need to be 720p. Higher resolution doesn't mean things will become smaller, it just means more resolution for the same size objects, making them more detailed, less jaggy. (But ya, I understand the sentiment, I would love to have a vita XL :))

It depends on PPI. The Switch has a PPI of 244 on a 6" screen.

If it were to be a 5" screen with the same resolution (it has to be the same resolution to allow raster resources to render the same without resizing them) then it would have a PPI of 293.

Now consider what happens when you have text that does not resize with different PPI... it would be harder to read. This is almost a 20% reduction in size and in text heavy games, this is going to be tiring after a while.

You could make the text 20% bigger on the same screen but it would impact the amount of screen estate remaining for the rest of the objects especially in text heavy games.

Now let's assume that you reduce the resolution to about 1080 x 600 for a 5" screen to maintain about 244 PPI, the graphics would look more jagged in close ups but should be mostly fine from a normal viewing distance. However this means that developers have to maintain 2 different handheld screen modes and optimise them to look their best.

I'm not sure this is the way you would want your developers to go just because you wanted to cut down on cost given that the Switch itself is being sold at a healthy profit according to early news reports, I would think it'll be easier to sell it at cost or a lower profit to entice younger customers when the system has reached it's ROI or a certain ROI target.
 

PierceLee

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It depends on PPI. The Switch has a PPI of 244 on a 6" screen.

If it were to be a 5" screen with the same resolution (it has to be the same resolution to allow raster resources to render the same without resizing them) then it would have a PPI of 293.

Now consider what happens when you have text that does not resize with different PPI... it would be harder to read. This is almost a 20% reduction in size and in text heavy games, this is going to be tiring after a while.

You could make the text 20% bigger on the same screen but it would impact the amount of screen estate remaining for the rest of the objects especially in text heavy games.

Now let's assume that you reduce the resolution to about 1080 x 600 for a 5" screen to maintain about 244 PPI, the graphics would look more jagged in close ups but should be mostly fine from a normal viewing distance. However this means that developers have to maintain 2 different handheld screen modes and optimise them to look their best.

I'm not sure this is the way you would want your developers to go just because you wanted to cut down on cost given that the Switch itself is being sold at a healthy profit according to early news reports, I would think it'll be easier to sell it at cost or a lower profit to entice younger customers when the system has reached it's ROI or a certain ROI target.
You are right about the PPI, but I rarely see any developer scaling text according to the platform (like making text relatively bigger on handheld vs console edition).

Typically for image of the same resolution, I find that going from bigger display to smaller it will look sharper and text are still readable (if not readable, it's more due to the person's age and eyesight rather than graphics fedelity or jaggedness). Going from smaller to bigger display, at same resolution, is more of a problem (can be seen in Vita to PS TV) as the image will become blur and jagged.

In the case of the Switch going from handheld to docked is a different scenario cos it's going to higher resolution, so there is more pixels to show more details... unless the fonts are fixed size bitmaps and the dev is lazy to scale them. (Apparently Minecraft does have a problem there, thus that game runs in 720p docked as well).

Going from bigger screen on Switch to a smaller screen on an imaginary Switch Mini might not be too bad. Personally I have many Android tablets and phones, going from bigger screen to smaller doesn't pose any readability issue. Some people may need to put on reading glasses, but that's due to size of the text, not 'readability' per se.
 

LIN_JOEL

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Not selling buying for myself and my friends. Now hunting for accessories in Osaka. Not much hori item. Brought the original switch grey case bundle with a screen protector at 2k yen .

Sent from Xiaomi MI MAX 128GB using GAGT

Find as much as u can since u will Ben using it.
I regret not buying the accessories before I got my switch in SG.
SG accessories markup .........zzzzzz
 
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