Henabi
High Supremacy Member
- Joined
- Aug 3, 2004
- Messages
- 32,164
- Reaction score
- 762
32gb of ram is not uncommon for 3D artists.
If you need to sculpt or work on high-poly meshes, use lots of large textures or have complex scenes with thousands of objects in them, you might want to go with 64GB of RAM.
16 GB of RAM can be enough for many starting out with 3D, but usually, you outgrow this quite quickly. And need to upgrade to 32 or 64gb
If you need to sculpt or work on high-poly meshes, use lots of large textures or have complex scenes with thousands of objects in them, you might want to go with 64GB of RAM.
16 GB of RAM can be enough for many starting out with 3D, but usually, you outgrow this quite quickly. And need to upgrade to 32 or 64gb
