the fingers look good.. none of that deformed stuffYes I think it is the same technique as this.
https://forums.hardwarezone.com.sg/threads/atbs-created-by-ai.6874205/page-3#post-146890488
You need to generate the depth map from the diffusion process, and the camera movement is done in Blender, probably as an image warping technique.
But I am still unsure of the entire process wrt Blender.
Image warping looks like a real possibility which I should be able to do it in webGL2.

