Marvel Heroes Online

Swordsman

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Y do u think will get flame... If u find that u posting suggestions will get flame then u probably dun accept ur own suggestions in 1st place..

i can accept doesn't mean other people can accept.

here u go.

change the music.. its awful.

have proper cutscene.. look at d3 those type.

each hero has its own cutscene/storyline.. linking up to doctor doom.

see d3 again


Can we have blood bleeding effect. wolverine slash people with claws.. or body parts flying, explode.

need to show skill buff duration

not just those 2 min buff

need to have more status effect.

does bleeding right now showing bleed ?

poisoned really showing poisoned ?

need to show dodge, block, parry, absorb or whatever besides damage number
 

Reignxy

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i can accept doesn't mean other people can accept.

here u go.

change the music.. its awful.

have proper cutscene.. look at d3 those type.

each hero has its own cutscene/storyline.. linking up to doctor doom.

see d3 again


Can we have blood bleeding effect. wolverine slash people with claws.. or body parts flying, explode.

need to show skill buff duration

not just those 2 min buff

need to have more status effect.

does bleeding right now showing bleed ?

poisoned really showing poisoned ?

need to show dodge, block, parry, absorb or whatever besides damage number


If you wanna give a good suggestion. You have to state all the reason behind it. for GFX or SFX issue. they will tell you that all those can wait. Cause they are focusing on the content 1st. Saw that in forum long ago.
 

Swordsman

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If you wanna give a good suggestion. You have to state all the reason behind it. for GFX or SFX issue. they will tell you that all those can wait. Cause they are focusing on the content 1st. Saw that in forum long ago.

also can give more meaningful quest for story mode or not ?

those ask me go learn about avengers history.. nobody cares..

unless got good va behind it.

i don't bother to read.

and showing the health (number) of mobs and boss would be nice..
 

Reignxy

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also can give more meaningful quest for story mode or not ?

those ask me go learn about avengers history.. nobody cares..

unless got good va behind it.

i don't bother to read.

and showing the health (number) of mobs and boss would be nice..

I think the story quest is quite okay. Your expectation too high la lol
 

WaSiSGKia

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i can accept doesn't mean other people can accept.

here u go.

change the music.. its awful.

have proper cutscene.. look at d3 those type.

each hero has its own cutscene/storyline.. linking up to doctor doom.

see d3 again


Can we have blood bleeding effect. wolverine slash people with claws.. or body parts flying, explode.

i dun find it particularly important to have these. doesnt improve the gameplay..

need to show skill buff duration

not just those 2 min buff

need to have more status effect.

does bleeding right now showing bleed ?

poisoned really showing poisoned ?


need to show dodge, block, parry, absorb or whatever besides damage number

these are gd. can i borrow your idea and post in the marvel forums? these remind me of another impt thing they miss out.. the friendly buffs we received from party mates dun show up in the 'pve buffs'...
 

Swordsman

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i dun find it particularly important to have these. doesnt improve the gameplay..



these are gd. can i borrow your idea and post in the marvel forums? these remind me of another impt thing they miss out.. the friendly buffs we received from party mates dun show up in the 'pve buffs'...

to u isn't important. to me it enchances the game experience.

its like watching the movie.. plot good, but the graphics and sound effect kns.. will minus point for the movie.

sure go ahead.. and post. low chance they will see and make changes.
 

Reignxy

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to u isn't important. to me it enchances the game experience.

its like watching the movie.. plot good, but the graphics and sound effect kns.. will minus point for the movie.

sure go ahead.. and post. low chance they will see and make changes.

This one also not those RPG game It's MMO. Which focus more on content
 

version10

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Thinking whether I should just buy one character from the store and restart with.. rather than something from the starting line up :/ what you'll recommend?

Cable? Jean Grey? Iron Man? Thor?
 

Reignxy

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Thinking whether I should just buy one character from the store and restart with.. rather than something from the starting line up :/ what you'll recommend?

Cable? Jean Grey? Iron Man? Thor?

Depend what kind of role you like to play lor
 

Swordsman

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Thinking whether I should just buy one character from the store and restart with.. rather than something from the starting line up :/ what you'll recommend?

Cable? Jean Grey? Iron Man? Thor?

if you are impatient don't play cable..

very frustrating to play at lower levels.

he shine at higher levels.. i heard.

iron man to me is 1 of the few 像样 hero. can save splinters for that or use duel wield master and visa.

heard that jean grey is good at aoe using her phoenix. limited effective build.

thor.. personally to me is quite boring..skills looks pretty much the same.

he only got 1 skill against boss and a powerul aoe skill against waves of mob.

i suggest you go with iron man..
 

WaSiSGKia

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Feedback for end game content

1. PVP BASE

theres aether, teserect (watever spelling) and blah blah blah. these items can act as a sacred item for a SG to hold.

each item will have a base of its own. SG can attack and take over the base. Once in control of the base, SG members will receive exp/RiF/SiF boost (either 1 or ALL of it to make players actively take part in pvp raiding) for the duration it holds. other SG can enter the map and attack the base in hope of getting control over the base.

SG attacking must click the item and wait for 10sec or 20sec to complete the takeover. meanwhile there will be guards of the defending SG watching over the item. when attackers zoned into the map, there will be a message displayed in the combat log (or chat log) 'X of is attacking your base!' (attackers cannot teleport out of the map from here on to prevent nuisance raiding. they can only die and respawn at Shield Helicarrier.)

then defenders can swiftly teleport back via the 'Home' button at the top right corner of the screen to defend.

upon successful defending, players earn honor points or some rewards.. if attackers takeover, they will get to enjoy the buffs the item brings..

Guards of the SG can be upgraded at the base when the SG has control of it.


2. PVP Town Base

create 3 or 4 zones with 3 or 4 towns per zone with only 1 waypoint in the middle of the zone with the towns spread far out.. these zones will be pk-able zones (u can kill any1 except your partymates or SG mates). SG can attack towns and take over for exp/RiF/SiF/hp/spirit/defense/increase attack dmg etc boost. each town give 1 type of boost. there will be guards guarding the town with 1 guard commander in the middle of the town.

to attack the town, SG must kill all guards or lure the guards away from the town (developers to determine range for effective takeover) then 1 of the attackers must interact with the gatekeeper beside the guard commander to demand the takeover.

when the defending SG's towns got attacked, members will receive 'X town is under attack!'. Defenders have to teleport via waypoints to the zone and run from there to the town.

once attackers have demanded the takeover, there will be a 30sec countdown. countdown timer will be announce in the system log (or chat log).

these zones can have random boss spawns too that drops gd loots.

what you guys think?
 
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Reignxy

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Feedback for end game content

PVP BASE

theres aether, teserect (watever spelling) and blah blah blah. these items can act as a sacred item for a SG to hold.

each item will have a base of its own. SG can attack and take over the base. Once in control of the base, SG members will receive exp/RiF/SiF boost (either 1 or ALL of it to make players actively take part in pvp raiding) for the duration it holds. other SG can enter the map and attack the base in hope of getting control over the base.

SG attacking must click the item and wait for 10sec or 20sec to complete the takeover. meanwhile there will be guards of the defending SG watching over the item. when attackers zoned into the map, there will be a message displayed in the combat log (or chat log) 'X of is attacking your base!' (attackers cannot teleport out of the map from here on to prevent nuisance raiding. they can only die and respawn at Shield Helicarrier.)

then defenders can swiftly teleport back via the 'Home' button at the top right corner of the screen to defend.

upon successful defending, players earn honor points or some rewards.. if attackers takeover, they will get to enjoy the buffs the item brings..

Guards of the SG can be upgraded at the base when the SG has control of it.

what you guys think?

Wait till the pvp is out on test center and try it before give suggestion.
 

WaSiSGKia

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Wait till the pvp is out on test center and try it before give suggestion.


haha but wat u think of the idea? i feedback this in the developer feedback sub forum... hope this endgame pvp idea will get implemented.

the gm will read anot?
 
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