Skyforge (F2P MMO) releasing 16 July

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android17

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I wonder will those who spend money be unfairly stronger or not

Nope, there's only costumes for sale and they have no stats, it's just to make ur char looks nicer.

Paying players do get bonus xp though, but when u pvp u will only meet players at ur level, so it doesn't matter anyway. And everyone will reach max level, so once that happens, u don't get anything from paying anymore.
 

Cage..

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what about the ping? normally play US game from SG got big disadvantage..people can use 5skills in 3secs..while we only can do 3 skills in 3secs
 

davloh

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I played this during the beta with a founder's pack. Main gunner. I have not seen the latest update but i have since stopped playing. Below are my comments.

Warning: Long detailed post :eek:

Pros/advice:
1. F2P.
2. The quests are generally linear but you dont have to go back to quest givers to turn in.
3. POE style skill tree. The initial skill points to put in wont have much choices and is quite linear. However, if you want to play an advanced class (e.g slayer, alchemist), You can pre plan your skill tree route. Determine which of the 3 starter class will help you get to your advanced class faster.
4. Those who dont know what to play. i advise you to start with cryomancer. Very good class to learn the game with. Ranged dps + CC.
5. Skill nodes that you put in for other classes than your main, those stats will increase your char's overall strength regardless.
6. Solo dungeons available.

Cons:
1. F2P. Cash shop system. They advertise as no cash shop advantage and only cosmetic. What they dont tell you is there are certain big skill nodes in the advanced tree (You unlock advanced tree after clearing your basic class skill nodes), that can only be unlocked via argents (cash purchasable currency). These nodes gives alot more stats than your normal nodes and the more argents you spend to unlock the node, the more stats you can unlock on that node (capped but with multiple tiers per node).
2. Weekly currency cap. You earn different colored currency while clearing quests/dungeons and used them to unlock their respective colored skill nodes in your skill tree. However, these currency you can earn per week is hard capped. They use this to restrict hardcore players who play alot from getting too far ahead of casuals. E.g. hardcore player plays 3 days straight and is capped. The currency he would have earned now is changed to currency for costumes only. If you spend argent to "sub" to the game monthly, you can earn the currency at an accelerated rate, but that also means that if you cap yourself at day 1 of the weekly reset. You might be demotivated to play. This currency cap applies to not only the colored currency to unlock skill tree nodes but also ingame gold. You need gold to progress the npcs you send out to do missions on your behalf. Successful missions done gains you passive stats so they are important as well. Like those mobile games, where you capped your energy and need to wait for timer to reset.
You can spend cash to buy argents and sell them ingame for gold. This gold that you get from other players do not count towards your weekly cap. So you can progress further than others that do not spend $$.

Overall, good casual game especially for those that dont want to spend $.
 
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Chubby

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just started playing this game, have a question though..

am i able to play as a second character?
 

android17

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The weekly cap actually hurts pay to play players as well as hardcore players, but it's good for casuals who only play 2 to 3 hours a day. So its pro to casuals and con to hardcores
 

android17

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just started playing this game, have a question though..

am i able to play as a second character?

One char per account. U can change class anytime, so it's not too much of a big deal.

And since it's f2p, u can create multiple accounts if u want another char.
 

android17

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what about the ping? normally play US game from SG got big disadvantage..people can use 5skills in 3secs..while we only can do 3 skills in 3secs

Ping is around 1xx for me (played in US server). I think it's considered very good, I usually have 300 pings to us servers for most MMOs.

Using M1.
 

tidess

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moi tot is p2p cus mus pay to get into beta
anyone got spare key for me?
 
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android17

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moi tot is p2p cus mus pay to get into beta

Founders gets early access. The game actually launched last night around 10pm, but only those who bought founders pack can play.

Free to play players need to wait until next Thursday.

Well the company needs to make money, so I think it's fair for them to let paying customer play 1 week earlier.

Imo, this is considered one of the better f2p games. The game is brand new, graphics looks awesome, gameplay is made to be quick and fun (if u like action mmo) and it saves time by letting u do quest instantly instead of running here and there, so this is a MMO that's catered for working people with not much time to play game.

Hardcore gamers will be penalised, as weekly xp and gold is capped, so even if a hardcore gamer plays a lot, he can't really out level a casual player by too much.
 

eeLsinneD

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I played this during the beta with a founder's pack. Main gunner. I have not seen the latest update but i have since stopped playing. Below are my comments.

Warning: Long detailed post :eek:

Pros/advice:
1. F2P.
2. The quests are generally linear but you dont have to go back to quest givers to turn in.
3. POE style skill tree. The initial skill points to put in wont have much choices and is quite linear. However, if you want to play an advanced class (e.g slayer, alchemist), You can pre plan your skill tree route. Determine which of the 3 starter class will help you get to your advanced class faster.
4. Those who dont know what to play. i advise you to start with cryomancer. Very good class to learn the game with. Ranged dps + CC.
5. Skill nodes that you put in for other classes than your main, those stats will increase your char's overall strength regardless.
6. Solo dungeons available.

Cons:
1. F2P. Cash shop system. They advertise as no cash shop advantage and only cosmetic. What they dont tell you is there are certain big skill nodes in the advanced tree (You unlock advanced tree after clearing your basic class skill nodes), that can only be unlocked via argents (cash purchasable currency). These nodes gives alot more stats than your normal nodes and the more argents you spend to unlock the node, the more stats you can unlock on that node (capped but with multiple tiers per node).
2. Weekly currency cap. You earn different colored currency while clearing quests/dungeons and used them to unlock their respective colored skill nodes in your skill tree. However, these currency you can earn per week is hard capped. They use this to restrict hardcore players who play alot from getting too far ahead of casuals. E.g. hardcore player plays 3 days straight and is capped. The currency he would have earned now is changed to currency for costumes only. If you spend argent to "sub" to the game monthly, you can earn the currency at an accelerated rate, but that also means that if you cap yourself at day 1 of the weekly reset. You might be demotivated to play. This currency cap applies to not only the colored currency to unlock skill tree nodes but also ingame gold. You need gold to progress the npcs you send out to do missions on your behalf. Successful missions done gains you passive stats so they are important as well. Like those mobile games, where you capped your energy and need to wait for timer to reset.
You can spend cash to buy argents and sell them ingame for gold. This gold that you get from other players do not count towards your weekly cap. So you can progress further than others that do not spend $$.

Overall, good casual game especially for those that dont want to spend $.

Sounds interesting for the money limit part.

There'll always be kids who attempt to sell items at ridiculous prices. Imagine a level 140 bow can sell at 99bil mesos at Maplestory -_-

Greedy kids.
 

android17

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Sounds interesting for the money limit part.

There'll always be kids who attempt to sell items at ridiculous prices. Imagine a level 140 bow can sell at 99bil mesos at Maplestory -_-

Greedy kids.

If im not wrong, u cant sell or trade stuffs to other players. Everything ur char have, they must be earned yourself.

There are pros and cons to this. Initially i was very surprised to find out u cant trade with players, but thinking about it, this system actually prevents Pay 2 Win, and it also stops all twinking. So those rich kids wont be able to buy uber gears and pwn everyone at their level in PVP.

All in all, the game seems to be catered for casual players. This no trade system and the XP cap are all there to prevent hardcore players and rich kids from being too far ahead from casuals players.
 

android17

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One important point to note. The quests in Skyforge consists mainly of instance dungeon runs, so its not like traditional MMOs where u run around to kill 20 trolls and 10 orges, then run back to NPC to complete the quest.

Its fun to play Skyforge with friends, as u all will be doing dungeon runs alot, but even if u play alone, u can easily get grouped using the dungeon finder. Its all auto, when u select the quest u wanna do, the game will ask if u wanan run it solo or with grp, and if u select grp it will match u up with others who are doing the same quest.

Each dungeon run takes around 10-15mins, thus even if u only have half an hour to play games, u can still login and do 2-3 quests. Remember that u get teleported instantly to quest zones, so there's no need to waste time running around finding NPCs like traditional MMOs.
 

android17

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ok i bought the $20 founder's pack, cant resist the temptation to play :s13:

My IGN is Galarion Stormbringer, anyone playing pls add me in friend list.

And surprisingly, in my first mission i found a SGer :s13:
 

Mach8Fapper

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hey android17, so far have you gathered a group of edmwers?? im interested to join you guys to try out this new mmo on launch date! PM me the details pls!

Edit: Playing on NA server right?
 

android17

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hey android17, so far have you gathered a group of edmwers?? im interested to join you guys to try out this new mmo on launch date! PM me the details pls!

Edit: Playing on NA server right?

yup playing on NA server. We'll wait till launch day then i'll update 1st post with the IGN of those playing. Right now i dont think many are in game yet since its not free until 16th.


how is the ping? that is always the factor that turns people away.

Sent from The USCSS Nostromo using GAGT

My ping as of now is 180. Very smooth, no lag at all in game.
 
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