Singapore Govt does not look at gaming as it's future. Neither does most of the ppl here.
The population is still stuck in the 1980s mindset that anything gaming is ''bad and negative''.
Also said by the same generation that takes 2-3 phone roaming around catching pokemons on bus.
Singapore is involved in a game called Skull and Bones... but the game turn out to be rubbish.. dead upon release...
AI Overview
The Singapore government is involved with the video game Skull and Bones through its Economic Development Board (EDB), which provided a grant to
Ubisoft Singapore to lead development of the title and encouraged the creation of an original IP. This funding was tied to conditions requiring the studio to hire and train local talent and release new intellectual properties, a deal that obligates Ubisoft Singapore to continue developing Skull and Bones despite its troubled development.
Government Funding and Conditions
- Grant from the Economic Development Board (EDB):
In 2016, the EDB provided funding to Ubisoft Singapore to develop a "AAA" video game title.
- Requirement for Original IP:
A key condition of the grant was that Ubisoft Singapore must release an original intellectual property (IP), which Skull and Bones became.
- Job Creation and Training:
The subsidies also involved hiring and training local developers at the Ubisoft Singapore studio.
Ubisoft Singapore's Role
- Lead Developer:
Ubisoft Singapore was responsible for developing Skull and Bones, a significant milestone for the gaming industry in Southeast Asia.
- First Original Title:
The game represented the studio's first major original intellectual property, following its work on the Assassin's Creed series.
Implications of the Agreement
- Obligation to Release:
The agreement with the Singapore government, particularly the requirement to launch an original IP, is cited as the reason Skull and Bones has not been canceled despite its long and difficult development cycle.
- Government Support for the Game Industry:
The government's involvement demonstrates its efforts to bolster the domestic gaming industry by fostering the development of high-budget, "AAA" titles.