Elite: Dangerous

Pyre

Arch-Supremacy Member
Joined
Jan 1, 2000
Messages
22,644
Reaction score
239
fan made


time lapsed shot
wzo0qc4.jpg

New Gladiator skins in the store
gladiator_pack1920.png
 

Pyre

Arch-Supremacy Member
Joined
Jan 1, 2000
Messages
22,644
Reaction score
239




still a few players in our community committed to this game. feel free to discuss etc in Discord. see sig for details.
 

Pyre

Arch-Supremacy Member
Joined
Jan 1, 2000
Messages
22,644
Reaction score
239
New Content & Features (Horizons)

• Holo-Me Save Slots - We have added save slots for different Commander appearances in the Holo-Me system
• Holo-Me: Added 12 new hairstyles
• Holo-Me: Added slots for Eyewear and Outfits
• Synthesis can now create heat sinks, chaff, limpets and top up life support
• Additional planetary bases added to the Colonia region for migration winners

New Content & Features (Non-Horizons)

• Ship Rebuy Penalty – When a player commits the crime of murder (PvP only), an additional cost is added if they swap to a less expensive ship before paying legal costs during the rebuy flow
• Pilot’s Federation Bounty – When a player commits the crime of murder (PvP only), they receive an additional Pilot's Federation Bounty. This bounty is valid in every jurisdiction except anarchies
• Inbox Revamp - Various quality of life improvements and a new look
• New Chained Missions - Which can be longer than two steps
• Hull/Canopy Repair Limpet controllers are now available
• Preview game extras in outfitting - You will now be able to preview paint jobs and other game extras available for purchase
• Stored ships can now be sold from the rebuy screen to cover the rebuy cost
• Updated route plotting system:
• maximum route plotting range is now 20Kly
• route plotting is much faster
• there is now an option to make use of neutron star boost when plotting routes
• an icon is displayed on the route to show the last scoopable star before running out of fuel
• Additional NPC stations added to support infrastructure and trade routes in Colonia region
• Star systems renamed based on Colonia based on migration winners and new NPC locations
• Additional space stations added to Pleiades region to support civilian expansion narrative
• Mysterious locations added that we’re not going to tell you about
• Added search and rescue contacts to stations across the galaxy
• New and improved salvage scenarios added to support search and rescue gameplay
• Made salvage commodities legal to pick up from wreck sites (will still appear illegal if dropped by ships as that is not salvage)

more @ https://forums.frontier.co.uk/showt...ownload-now-(changelog)?p=5830555#post5830555
 

Pyre

Arch-Supremacy Member
Joined
Jan 1, 2000
Messages
22,644
Reaction score
239

Elite Dangerous segment starts around 3.02.46 mark. yes 3 hours into the 4hr 51min video.

New ships, new planets, new squadrons.

Chieftain
DPFbc5j.png


Krait (ship from the original game)
XmjTApl.png


Type-10 Defender
8wpavhdw2gqz.jpg


tl;dr
2018's Series of updates will be called "Beyond", with the first release happening in Q1 2018 and will be FREE for Horizons owners.

oe2tr9hyyfqz.png

Planetary Tech rework: new lighting system, material rendering pass, diversification of landscape, and more. Screenshot

Quality of Life improvements: Better Crime and Punishment (including better armed system authority), Better trading data for more informed decision making, Wing Missions, and Engineering to be reworked to guarantee improved equipment for players.

Guardian Arc to be revisited: providing new content such as Guardian tech; notably new hardpoint equipment. These will need to be unlocked for players on an individual basis (through "personal narratives"), as opposed to how we are unlocking the current AX weapons through Community Goals.

Galnet Audio: Galnet will be provided with a text-to-speech medium for its articles.

"A lot more ships to come": So far, Type-10, Krait and Chieftain ships have been confirmed. Latter two are Lakon projects in conjunction with the Alliance.

cUUTlhW.png

Squadrons: New platform for clan-like system offering enhanced communications for a range of players. Also offering the ability for Squadrons to purchase ship carriers, which allows players to rearm, repair, refuel and respawn.

nzfvdpx.png

Mining to be revisited: Devs want to invoke a feeling of "Wild West Prospecting", giving players new tools to find and exploit ore reserves.

zgodfw5.jpg

Planetary Terrain Rework: Addition of Rock Scatter update for larger size and scale of terrain objects, along with localised fog effects too in order to make different planet types feel more distinct from one another. Art Target for Icy Planets

UgAQRW4.png

Exploration to be revisited: Will be updated to add a suite of new activities to find and engage with. In addition to Exploration missions and a Codex to log discoveries and act as a sort of encyclopedia for space anomalies. With the addition of new effects, phenomenae and anomalies to discover. Promotional Image

Thargoid Arc extended: Story will naturally be progressed, with the introduction of a new ship or "clan" of Thargoids.[/QUOTE]

http://www.pcgamer.com/elite-danger...-of-players-that-share-a-massive-mobile-base/
 
Important Forum Advisory Note
This forum is moderated by volunteer moderators who will react only to members' feedback on posts. Moderators are not employees or representatives of HWZ Forums. Forum members and moderators are responsible for their own posts. Please refer to our Community Guidelines and Standards and Terms and Conditions for more information.
Top