Elite: Dangerous

tidess

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How much the game? How's the neutral reviews? Fanboys sure say it's good

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its one of the best flight sims so far but i dont know why they dont make it offline...
its so obv the game was designed as a single player..like i said earlier, chat is almost useless...join group useless
dont know what the dumb dev thinking

anyway this game targets a cliche audience. if you like flight sims, you'll like this but be annoyed by the fact that its foced multiplayer, yet its obv made for single player play

i have rammed into several players a few times upon leaving a planet docks and died..knn..its like mp is just made to fustrate you, nothing else. no mp features besides fustration, no benefits either..

but its a really good single player flight sim..just that forced online..grrr..no dif in sg since unlimited internet but when i leave sg, my internet is capped..knn
 

tidess

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tbh i find the game design to be retarded. its good but its retarded
alot of the game is made to be a minigame. i'm pretty sure i'm the only one who sees it this way thou.
even docking needs to be learnt. wtf? unless u want to use a small slot on your ship for the auto docker. and its expensive oso knn

and i think they went for realism..cus u mus ask for permission b4 u can dock, if not u get dined or they shoot and kill u..lol
 

Pyre

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RobinTeoHood

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its one of the best flight sims so far but i dont know why they dont make it offline...
its so obv the game was designed as a single player..like i said earlier, chat is almost useless...join group useless
dont know what the dumb dev thinking

anyway this game targets a cliche audience. if you like flight sims, you'll like this but be annoyed by the fact that its foced multiplayer, yet its obv made for single player play

i have rammed into several players a few times upon leaving a planet docks and died..knn..its like mp is just made to fustrate you, nothing else. no mp features besides fustration, no benefits either..

but its a really good single player flight sim..just that forced online..grrr..no dif in sg since unlimited internet but when i leave sg, my internet is capped..knn

tbh i find the game design to be retarded. its good but its retarded
alot of the game is made to be a minigame. i'm pretty sure i'm the only one who sees it this way thou.
even docking needs to be learnt. wtf? unless u want to use a small slot on your ship for the auto docker. and its expensive oso knn

and i think they went for realism..cus u mus ask for permission b4 u can dock, if not u get dined or they shoot and kill u..lol

Actually how you all described it, i believe it's the way it's meant to be, and what the original elite was. Space as a lonely place. Like a lone adventurer exploring a huge new land.

It's a fantastic game for people with OCD or anti-socials.
 

Pyre

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Being a Beta backer is the only way you will be able to play Elite: Dangerous until 16th December. In addition to that and the other existing Beta benefits such as Mercenary Edition and automatic permit to visit Sol, today we are also announcing:

25% off in-game ship insurance for life to all our Beta backers
free access to one of the 5 new ships when it’s released!

as a ‘thank you’ for all their help.
Elite: Dangerous Newsletter #49

Vulture is getting ready for launch and is the new Heavy Fighter for those interested. Beta access and above will get to choose 1/5 upcoming new ships. for free.
 

Pyre

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"We're moving development from Halifax to Cambridge, but we don't yet know which or how many of the team members will choose to relocate," Braben told Develop.

"It is unrelated to any contracts, but it is because we are rebalancing our teams for the exciting games we have planned."

It's still not 100 per cent clear whether the Nova Scotia studio has completely shut down, but it sounds likely.

Frontier recently launched Elite: Dangerous, which remains its main focus along with newly-announced Coaster Park Tycoon. The firm is also working on new IP ScreamRide for Xbox One.
Braben on Frontier layoffs: 'We're rebalancing our teams' | Latest news from the game development industry | Develop
 

Pyre

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Latest newsletter update. This week they discuss the upcoming Wings feature, HIP 101110’s new community-built starport (and we get to name it) as well as the new Vulture!

more from Elite: Dangerous Update #63

vulture_cockpit.jpg
 

Pyre

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Having fun with Wings beta yet? We are! :)


Available now on PC and in spring on Mac, Elite: Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure into the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions.

At GDC Frontier Developments was excited to announce Elite: Dangerous for Xbox One. Elite: Dangerous for Xbox One is planned to launch in 2015. To subscribe to the Xbox One mailing list for further information and rewards, visit Elite: Dangerous Official Game Site | Epic multiplayer space adventure
 

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7znMuuq.jpg

Small gathering of commanders from our group. Taken in Lugh system just outside Hartsfield Station.

I'm slightly Coreward so couldn't make the necessary jumps in time for our group event.
 

Pyre

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JURBqDv.jpg


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Plotting a route to Sol. Cradle of Mankind.
Io3AGbC.jpg


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Combat view
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Tense in the cockpit
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Limping back to the station for repairs
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