[iOS] Clash Royale

Lordzephyr9

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i have most cards from A4 but dunno why i cant progress further. something is wrong with my playing style.
 

iridiot

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which are the 8 to focus on :s11:

me also blur duno got what good strategies to deploy :o
Look at YouTube videos , look at TV royale.
Play around with the decks and pick one that suit your style.

Once you've made the choice , keep leveling those 8 and donate everything else.

Do remember that common levels are as it is , rates are +2( a level 5 rare musketeer is equals to a level 7 common.) Epics are roughly +4 or 5
Legends are +7/8
 

iridiot

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Ok :o later afternoon got time I join the clan. V sad until now still cannot get Prince card, seems like need to buy with 2000 coins when shop is selling. No legendary cards too...

Didn't bring fireball or arrows with me lol. Maybe I should? Because my cards mostly v offensive type hahhaa since level low.

How do u guys beat 4barbarians and then got bomber and musketeer behind? I use baby dragon and spear goblins the power v weak. My giant skeleton takes too long to spawn with the high elixir :s22:
The key concept of this game is a good elixer trade

Your opponent puts a minion horde(5) you arrow (3) them. That's a positive elixer trade.

Your opponent puts a skeleton giant(6) and it crosses the river. You put your barbarian(5) behind it. The barbarian kills it and walks off
Positive elixer trade.

Your opponent puts a tower down. You put an elixer collector down. Minimum +5 elixer trade. (He loses 3 elixer from the tower minimum , you gain 2elixer if your elixer is intact
 

WhiteAnt

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Look at YouTube videos , look at TV royale.
Play around with the decks and pick one that suit your style.

Once you've made the choice , keep leveling those 8 and donate everything else.

Do remember that common levels are as it is , rates are +2( a level 5 rare musketeer is equals to a level 7 common.) Epics are roughly +4 or 5
Legends are +7/8

i've watched some of the royale but don't have their cards right now. Eg. Prince, hog and big pekka

using this deck, do i need to change them? these are like my strongest cards now lol

nz7ey2w.jpg


yup donated those i don't use like barbarians though i keep seeing people use them, am i missing out on this good card? already donated them :s22:

nice tips on the +2, +3/4 and +7/8 rates, learnt sth new today :o the moment i see legendary, normally will just resign to fate...

The key concept of this game is a good elixer trade

Your opponent puts a minion horde(5) you arrow (3) them. That's a positive elixer trade.

Your opponent puts a skeleton giant(6) and it crosses the river. You put your barbarian(5) behind it. The barbarian kills it and walks off
Positive elixer trade.

Your opponent puts a tower down. You put an elixer collector down. Minimum +5 elixer trade. (He loses 3 elixer from the tower minimum , you gain 2elixer if your elixer is intact

wondering if i should change musk to fireball since she's like quite useless and easily ran over by minion hordes :vijayadmin:
 

iridiot

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http://forum.supercell.net/showthread.php/1043092-Complete-Beginner-s-Guide-to-Clash-Royale!

http://forum.supercell.net/showthre...-Card-Classification-and-Rare-Deck-Formations

Long reads but good to read.

Imo for your deck , stick to commons and rares

The 3 weakest link in your current deck imo is the witch , skele giant and tomb stone.

Skeleton costs 1 elixer more but has the bomb. Problem is most people know how to place their melee troops behind the skele giant and move to a safe distance from the bomb when it explodes.
a more reliable tank would be the rare Giant / Knight / Barb / Valkyrie. use each one a few times to see which you prefer.

any tower would be a better defensive structure than tombstone . cannon or inferno are the current favorite picks. Why are they favored ? One cannon placed properly can trade evenly with a hog . Inferno shuts down both hog / balloon /Royal giant push ( when placed re-actively )

Witch is just too low level to help at the moment. You could substitute it with fireball / zap / arrows ( use each a few times to see which you prefer)
 

aqf

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Just got sparky. Any deck to go with sparky?
 

WhiteAnt

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http://forum.supercell.net/showthread.php/1043092-Complete-Beginner-s-Guide-to-Clash-Royale!

http://forum.supercell.net/showthre...-Card-Classification-and-Rare-Deck-Formations

Long reads but good to read.

Imo for your deck , stick to commons and rares

The 3 weakest link in your current deck imo is the witch , skele giant and tomb stone.

Skeleton costs 1 elixer more but has the bomb. Problem is most people know how to place their melee troops behind the skele giant and move to a safe distance from the bomb when it explodes.
a more reliable tank would be the rare Giant / Knight / Barb / Valkyrie. use each one a few times to see which you prefer.

any tower would be a better defensive structure than tombstone . cannon or inferno are the current favorite picks. Why are they favored ? One cannon placed properly can trade evenly with a hog . Inferno shuts down both hog / balloon /Royal giant push ( when placed re-actively )

Witch is just too low level to help at the moment. You could substitute it with fireball / zap / arrows ( use each a few times to see which you prefer)

thanks for the great advice :o

i've changed the giant skeleton to giant instead. also replaced tombstone with inferno tower! will play around and see how to use the combo. where to place the inferno effectively sia :s11: the enemy can easily bash it lol. or do i wait until they're near then i surprisingly put inferno?

witch no good meh? i can easily empower the prince and kill it with the witch standing :o or can help me reshuffle the entire deck as duno which is the best combo to use really :s22:

currently me stuck at 1100-1200, if epic cards got upgraded then can surpass 1200 i believe~ :D or best is can give me princess legendary card :o i watched the replay before it can shot super long range towards tower but won't get hit! totally imba
 

iridiot

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thanks for the great advice :o

i've changed the giant skeleton to giant instead. also replaced tombstone with inferno tower! will play around and see how to use the combo. where to place the inferno effectively sia :s11: the enemy can easily bash it lol. or do i wait until they're near then i surprisingly put inferno?

witch no good meh? i can easily empower the prince and kill it with the witch standing :o or can help me reshuffle the entire deck as duno which is the best combo to use really :s22:

currently me stuck at 1100-1200, if epic cards got upgraded then can surpass 1200 i believe~ :D or best is can give me princess legendary card :o i watched the replay before it can shot super long range towards tower but won't get hit! totally imba


https://www.youtube.com/watch?v=dKdnraUEcyI

witch is ok but the level is too low to be used imo
 

iridiot

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Need some advice. Stuck at 900-1100


Vke5pGz.jpg
jqRHQit.jpg

RCtQ88F.jpg
Level 7 under:
minion horde
SKele
goblin
knight
Witch
Goblin hut
fireball
goblin barrel
minion
skele giant
balloon

Level 7 +
Hog
Barb
Arrows
Tomb
Dragon
Lightning
archer
Valkyrie
Bomber
Muskerteer
Prince
Giant
mini peka
Spear goblins
skeleton
bomb tower
cannon tower

You can build around hog rider
1 : hog rider ( your main offense)
2 : Valkyrie ( Aoe defense / used in front of hog so that the hog can push it to go faster )
3 : Cannon ( main defense , placed in the middle to lure ground troops)
4 : archer ( because they are the highest level)
5 : arrows ( for value trades with 2 groups of goblins / spear goblins / minions , 2 elixer gained when used against minion horde)


for the last 3 , pick among those that are left to see what you need
6
7
8

Level 7 +

Barb ( good to use as a defensive mechanism against ranged/single unit except valkyrie)
Tomb ( not recommended as it is useful against prince or hog-freeze which isn't prevalent now)
Dragon ( if you face a lot of bomb towers )
Lightning ( I don't know how to use this so can't advice )
Bomber ( if you face a lot of swarms )
Muskerteer (likely needed in your deck)
Prince ( you already have a hog but if you don't like hog you can use the prince , easily distracted though)
Giant ( you can build around giant by having more ranged like muskteer and bomber)
mini peka ( not recommened now , but useful later on vs high hp tanks)
skeleton (if you want to use it as a decoy to pull troops to the middle )
bomb tower ( not recommend as you already have a tower , you could replace cannon with this if you face a lot of swarms)
 

iridiot

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You live up to your name , picture like ants how to see :s13:

Level 4 under:
bomb tower
cannon
barb hut
rocket

Level 5
skele army
prince
arrows
goblin barrel
lightning
minion
skele
balloon
skele giant
barb
witch

level 6 +
goblin hut
tomb
dragon
goblin spears
mini pekka
musketeer



You can build around goblin hut and have the overall plan to overwhelm him on one side with a solid defense.

1) goblin hut
2) dragon
3) goblin spears
4 ) musketeer
These are shoo ins due to the level

Tomb ( not recommended as it is useful against prince or hog-freeze which isn't prevalent now)
mini peka ( not recommened now , but useful later on vs high hp tanks)

5) either bomb tower or cannon
pick one and see which one you like
bomb tower has high hp and splash damage while cannon has low elixer costs

bomb tower will shut down most ground troops while cannon tower is good for hog decks.
play with either then once you think you like one of them , fully upgrade one of them

I lean towards cannon for later on but bomb tower is good at your current level.

6) you have no tanks so either skele giant / skele army or barbs ( recommended as you can counter push once you use it )
use your tank defensively only before extra time.

7)
8)

Level 5

prince - to go against bomb tower
arrows - ( for value trades with 2 groups of goblins / spear goblins / minions , 2 elixer gained when used against minion horde)
goblin barrel - not recommended unless you have another arrow bait like minion horde / princess )
lightning ( I don't know how to use this so can't advice )
minion ( vs balloons / ground troops )
skele (decoy)
balloon ( high risk manuever if you are already in control of the flow and need that extra damage )
witch ( recommended for your deck)
 

WhiteAnt

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You live up to your name , picture like ants how to see :s13:

Level 4 under:
bomb tower
cannon
barb hut
rocket

Level 5
skele army
prince
arrows
goblin barrel
lightning
minion
skele
balloon
skele giant
barb
witch

level 6 +
goblin hut
tomb
dragon
goblin spears
mini pekka
musketeer



You can build around goblin hut and have the overall plan to overwhelm him on one side with a solid defense.

1) goblin hut
2) dragon
3) goblin spears
4 ) musketeer
These are shoo ins due to the level

Tomb ( not recommended as it is useful against prince or hog-freeze which isn't prevalent now)
mini peka ( not recommened now , but useful later on vs high hp tanks)

5) either bomb tower or cannon
pick one and see which one you like
bomb tower has high hp and splash damage while cannon has low elixer costs

bomb tower will shut down most ground troops while cannon tower is good for hog decks.
play with either then once you think you like one of them , fully upgrade one of them

I lean towards cannon for later on but bomb tower is good at your current level.

6) you have no tanks so either skele giant / skele army or barbs ( recommended as you can counter push once you use it )
use your tank defensively only before extra time.

7)
8)

Level 5

prince - to go against bomb tower
arrows - ( for value trades with 2 groups of goblins / spear goblins / minions , 2 elixer gained when used against minion horde)
goblin barrel - not recommended unless you have another arrow bait like minion horde / princess )
lightning ( I don't know how to use this so can't advice )
minion ( vs balloons / ground troops )
skele (decoy)
balloon ( high risk manuever if you are already in control of the flow and need that extra damage )
witch ( recommended for your deck)

hahhahaha not purposely make it so small, because using phone and so difficult to upload the pic :o

YAY i've gotten 1 PRINCE from chest finally after waited so long. need to incorporate into this new deck :D or else it seems wasted lol!

1) goblin hut
2) dragon
3) goblin spears
4) musketeer
5) cannon <- really can? if got giant or giant skeleton with supports behind will cui easily.

6) giant
7) witch? fireball? or ???
8) prince?

like that can? i'll give this combo several tries to see how well it works :o previous combo was newly changed and didn't work v well and barely stay around 1100 :s22:
 
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