3. The Strategic Trinity: A Deep Analysis of the Players and Terrain
- The Protagonist (The Individual Participant):
- Capabilities: Limited agency, possesses critical private information (their own physical state).
- Limitations: Subordinate in a strict hierarchy, high fear of repercussions, finite physical and psychological resources.
- Biases: Optimism bias ("It won't happen to me"), conditioning to obey authority.
- The Antagonist (The System & its Agents):
- Psychology: Prioritises mission success, operational readiness, and systemic integrity (weeding out malingerers). It is inherently risk-averse to systemic failure (e.g., mass fall-outs) but can tolerate isolated individual failures.
- Incentives: The on-the-ground commanders are incentivised to deliver a successful event with minimal disruption. Their performance is judged on this, not on how many people they allow to rest.
- Patterns: Issues top-down directives for public consumption while fostering a bottom-up culture that enforces a different, unwritten set of rules.
- The Game (The Terrain):
- Nature: A non-ergodic Infinite Game (a military career or long-term NS liability) composed of many high-stakes Finite Games (individual training events).
- Rules: A dual system of explicit, deniable rules (the official policy) and implicit, enforced rules (the on-the-ground culture).
- Payoff Structure: Asymmetrical. The system risks minor inconvenience or bad PR. The individual risks everything.
4. The GTO of the System: The Unspoken Strategic Reality
From a cold, detached, systems-thinking perspective, the organisation's behaviour is Game Theory Optimal for its own objectives.
- Issue a Public "Safety First" Directive: This manages public perception and establishes a legal and moral defence, shifting liability to the individual. This is a classic Strategic Optics Management move, akin to the "CEO's Memo" case study.
- Maintain a Culture of "Anti-Malingering": This ensures that only those with extreme symptoms (or extreme courage) will dare to fall out, maximising participation and ensuring mission success.
- Weaponise Ambiguity: By allowing commanders to use informal pressure, the system achieves its goals without creating an official, incriminating paper trail.
- Isolate Tragedies: If an individual succumbs, the system can point to the official directive (Step 1) and frame it as an unfortunate case of an individual failing to follow instructions, thereby protecting the system itself from scrutiny.
This cynical strategy, while devastating for individuals, is highly robust for preserving the organisation's operational effectiveness and public image.
5. The GTO for the Individual: The Survival Mandate
Given the non-ergodic nature of the game, the only rational GTO for the individual is
Survival. All other objectives are secondary.
- Acknowledge the Real Game: The first step is to discard the official narrative and understand that the system's incentives are not aligned with your personal safety. You are playing a different game than the one they are describing.
- Raise the Cost of Ignoring You: The system ignores low-cost signals ("I feel a bit unwell"). To be taken seriously, the signal must be costly and undeniable. The tragic example mentioned by Prime 13 is collapsing ("pengsan"), which is a costly, involuntary signal. A more strategic approach is to generate a credible, externally validated signal.
- The Optimal Strategy: The External Medical Opinion: The single most effective way to short-circuit this rigged game is to exit the organisation's internal medical system and its subjective judgements.
- Action: Obtain a medical certificate (MC) from an external, civilian doctor.
- Effect: An MC is a legally and professionally validated document that the system cannot easily dismiss as "chao keng." It transforms a subjective complaint ("I feel unwell") into an objective, professional diagnosis. It forces the system to move from a position of discretionary punishment to one of procedural compliance.
- Strategic Value: This move unilaterally changes the game's rules. It takes the power of diagnosis out of the hands of the commander (who is not a doctor and has a conflict of interest) and places it with a neutral, credible third party. It is the individual's most powerful tool for self-preservation.
While this may still earn one a negative reputation in certain circles,
reputational damage is a survivable outcome; death is not. In a non-ergodic game, avoiding ruin is the only logical choice.
References
NDP participants reminded not to continue with training if unwell: Mindef. (2025). HardwareZone Singapore. Retrieved from
https://forums.hardwarezone.com.sg/threads/ndp-participants-reminded-not-to-continue-with-training-if-unwell-mindef.7138011/page-2#post-156607088
PS
The most critical insight from this analysis is that the official press release is not an act of communication; it is a
strategic liability-transfer mechanism. Its primary function is to shift the legal and moral responsibility for a safety failure from the organisation to the individual. Understanding this transforms one's perception of the entire situation, from a case of miscommunication to a calculated, albeit cynical, strategic manoeuvre.
Footnotes
¹
Chao Keng: A Singlish term derived from Hokkien, meaning to malinger or feign illness/injury to shirk duty, particularly in a military context.
²
Wayang: A Malay word for a traditional puppet show, used colloquially in Singapore to mean a superficial or insincere performance put on for show.
Optional Enhancement
To further deconstruct this, we could apply a
Systems Thinking lens. A formal analysis of the feedback loops (e.g., "Pressure to perform" -> "Fewer report sick" -> "Event appears successful" -> "Reinforces pressure tactics") would mathematically demonstrate how the system structurally incentivises risk-taking at the individual level and becomes resistant to change.