LiLAsN
Master Member
- Joined
- Dec 14, 2008
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OK, enjoy your PC gaming then. But I've this to say based on experience. Most of the time, console games have less issues on game release compared to PC. Yes, PC gaming is superior in terms of graphical resolution and frame rates, but users have to tweak settings to find the performance-stability balance. New PC games upon release, especially AAA titles, tend to suffer more game crashing and low FPS issues related to driver & software issues. It also takes a longer time for the developer to resolve these issues due to a variety of different user hardware configurations.
For consoles, it's just simple insert disc (or download) and play. Most of the time, there're no issues. Any issues will most likely affect all users of the same platform. Because the hardware is standardized and both CPU & GPU are integrated together in a single SOC, it's much easier and faster for the developer to patch.
Don't believe me? For example, google the number of issues & complaints related to Watch Dog: Legions on the PC platform compared to the console versions.
The trade-off for console users is resolution and frame rates, and higher game prices. So yes, the PC master race can laugh at console users for enduring 30fps gameplay at worst, 60fps as a blessing, and 120fps as a godsend. But I'll take that in return for more consistent, stable gameplay on large screen TV with all keys mapped to a single controller than having to deal with intermittent crashes, poor performance because of new unavoidabe Windows updates or GPU drivers, or having to juggle mapping so many gameplay control functions to multiple keys on the keyboard.
BTW, most console gamers also own a gaming PC.
Actually, don't forget that Nvidia GeForce Experience helps you with the settings for people who don't know how to optimize their PC game.
Just click on the game and click optimize. Done.
I wonder what problems those people are having. I played my Watch Dogs Legion at launch and have completed it without any problems with Ray Tracing. Similarly, I am now playing Assassin's Creed Valhalla which doesn't have ray tracing but I do enjoy both games with VRR on the TV.
Notice I never mention specs. You can play on whatever you want. You are willing to pay $729 for a PS5, you get the RTX 3070 or the AMD RX 6800XT(or is it 6700?). As long as both are priced at the same price as the console. CPU, who cares. Even an i5 can run since most games depend on GPU. So I'm not going to delve about specs. It's unnecessary.
Just use Geforce Experience to optimize it if you don't want to waste time tinkering. It's a one click kind of thing.
VRR is always On when you turn on G-Sync and have a compatible TV.
Been playing all these games on the TV with my PS4 controller. In Assassin's Creed Valhalla, if you connect your PS4 controller, it will show the PS4 button layout in the game. Talk about convenient.
So following the trend of a console, if you stick to your $729 graphics card for the same length of a console generation, then you will not be adding on to any cost.
Then it all comes down to the game pricing as well as any mandatory services like PS Plus to play online games and a storage upgrade which looks to be a must from that miniscule storage space on the PS5.
Which platform has more ongoing sales? PC.
I only started PC gaming halfway through the PS4 cycle.

I do use my PS4 for exclusive games and watching my old HD Blu-rays.
Was hoping to get the PS5 for the UHD BDs. But lack of Dolby Vision support. Goodness.
When buying, we want things that complement one another.
PC for 3rd party games, Epic Game Store free games, Media Streaming, Xbox games
PS4 for exclusive games, Blu-Ray player, PS Plus free games
Switch for Exclusive games, gaming on-the-go
Xbox, uh... Just buy it on PC since most are available there. No need to waste $700 on a box that can be played on PC as well as pay for Xbox Live just to play multiplayer. Gears of War? On PC as well.

PS5 is really blowing it. Was really expecting VRR available on all games as well as Atmos support for games for that added immersiveness and knowing if the enemy is above you.
And relax. I'm a console gamer. Started all the way back with Nintendo and the Sega Megadrive. I've had the OG Xbox, PS3 and PS4 and then PS4 Pro. Just that when value drops but prices remain high, remember the Xbox One vs PS4 launch where the Xbox One was less powerful and is more expensive along with releasing a year later, it is a recipe for disaster. PS5 hits 2 out of those 3 points.
Sometimes the hardest way is to teach these companies with our wallets. Thus, starve them of the only thing they care about, money, and we'll get a better machine like the PS4 was after the PS3 era.
Oh! This is a direct reply to you. If you have a PCIe 4 NVMe SSD, take note. Microsoft confirms its Xbox Series DirectStorage API works on Windows 10 to help streamline and optimize high-speed PCIe 4.0 gaming SSDs. So game loading time is about to be improved to PS5/XSX level of load times provided they are using the DX 12 Ultimate API in these newer games.
Read more: https://www.tweaktown.com/news/7489...ze-gen4-ssds-for-windows-10-gaming/index.html
