NewEgg just listed 5070 $850 SGD doesn't seem too bad but then compared to AMD it does seem very expensive for what it is
https://www.newegg.com/global/sg-en...geforce-rtx-5070-12gb-gddr7/p/N82E16814126761
The key question is whether the RTX 5070 using DLSS 4 transformer based upscaling in Quality mode will outperform a similarly priced AMD GPU running at native resolution.
This is due to the Nvidia card already having better image quality when using transformer model. Also, due to lower internal res when using upscaling, there will be performance gains. Furthermore, It is very easy to enable it for games that already has DLSS support.
Previously, updating DLSS DLLs required manually replacing the files in the game directory, or using the DLSSTweaks wrapper, or configuring settings through NVIDIA Inspector.
Now, NVIDIA has streamlined the process with the NVIDIA App, allowing users to enable the transformer model for any game that supports DLSS.
Yesterday, I enabled the transformer model for
Monster Hunter Wilds, all it took was selecting Preset K in the NVIDIA App.
Meanwhile, AMD's FSR 4 is at best comparable to DLSS 3 but suffers from poor adoption. Some games don’t even support the current FSR 3.1, leaving players with either native 1440p native which will have very noticeable aliasing, or with TAA that will reduce visual quality to something closer to 1080p. Plus, NV sponsored title like the ones I'm playing don't even have FSR in it at all.