Elite: Dangerous

Pyre

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yes that is ingame.


Adding Fuel To The Fire
In Beta 1 we will introduce the consumption of fuel by your ships. This has some natural consequences, creating some structure to the galaxy. The galaxy is naturally composed of clusters of relatively close-by stars - Sol is relatively unusual in having its nearest neighbour over 4 light years away, which is not the case for most stars. For any given jump distance, groups of stars are naturally grouped into 3D ‘islands’ separated by that distance, and as the distance increases then the islands get bigger and there are fewer of them. This natural phenomenon provides a challenge to the smaller ships with limited jump distances, as quite often they have to go on quite a detour to reach a slightly further destination, or can choose to compromise on what they are carrying – perhaps stripping down their ship a little to make the jump in one. Ultimately it provides a challenge to explorers, especially as you move out of the galactic plane.

Fuel consumption for a hyperspace jump will be determined by the total mass of your ship, the class and type of hyperdrive you have fitted, and the distance of the jump. Stripping some kit or cargo from your ship will extend the range a little, or doing multiple smaller jumps will take less fuel in total. In addition to this, normal propulsion and supercruise also use fuel, though vastly less than for long range hyperjumps. Of course different ships will be able to accommodate different drive types, and will have different fuel capacities.

more @ Elite: Dangerous Newsletter #31
 

Pyre

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fan made poster
lnDev0D.jpg



and just how many MORE systems can we visit in Beta 1?
HYRlYVK.jpg


 

Godeau

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hoping to get an oculus rift to play with this game in the near future, saw some of the videos, so cool:o
 

Pyre

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hoping to get an oculus rift to play with this game in the near future, saw some of the videos, so cool:o

cool. we have a group that's formed up to play together as well. if you're keen to join, just let us know. we welcome everyone :)

here's this week's peek of the week!
Peek_of_the_Week_42.jpg
 

Pyre

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10420219_10154426262795564_834715685836983693_n.jpg


last day before Beta rolls out. and last day before lifetime DLC option is available.
 

Pyre

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beta 1 is up. new ships like the Larkon-6 is also available.

Z52Qhbr.png
 

Pyre

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enjoying Beta 1? we have a private group going with at least 7 pilots now and growing! - everyone's welcome to join! just add my name: pyre

Elite: Dangerous Newsletter #34

ingame screenshot.
metal_asteroids.jpg


Some key features of Beta 1 are listed below, but there is much, much more to experience:

- 55 star systems covering 38,000 cubic lightyears
- The start of online missions
- Player-to-player communication by text and voice
- Friends management and matchmaking
- Private Group play option
- On-line single player option
- Overview trade route mapping
- The concept of fuel consumption
- Docking computers to automate safe star port landings
- Two additional ships, the heavy fighter Viper and Lakon’s Type 6 medium trader ship
 

Pyre

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Aulin a K7 V star type.
Allegiance: Federation
Economy: High Tech
Goverment: Corporate
Population: 750K
vyapSgO.jpg


Aulin Enterprises station
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Screenshot with part of our group (Eagle, Cobra & Larkon-6)
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Rear end of a space station.
dH1Bilz.jpg
 

Pyre

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The Vonarburg Co-Operative



Testing Elite Dangerous with EyeFinity 3x1 and TrackIR
 
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