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Supported. Update your Z690 bios.wtf, that's good.
13th gen supported by Z690?
Supported. Update your Z690 bios.wtf, that's good.
13th gen supported by Z690?
Purely for gaming no noticeable difference, pick the cheaper option. If your usage include content creation, 3D modelling, render or edit videos get 12700f.MSI Pro Z690-A + 12600k or MSI MAG B660 TOMAHAWK + 12700F is a better build?.

Just watched the videos, never knew this issue existed on 12gen. I think I'll not do anything though, learned my lesson - if it ain't broke, don't fix it![]()
lol.. I mean I don't have an issue with my rig and I don't o/c. So no point doing this for medon't worry, won't break so easily![]()
lol.. I mean I don't have an issue with my rig and I don't o/c. So no point doing this for me
As far as I recall, games utilizes only the P-Cores. So I believe most of these improvements are attributed to the clockspeed and the cache increase. While the minimal FPS improvement is great, but I think it will come at the expense of higher power consumption.
Nope new games do use e-cores quite extensively also. I have very consistent usage across all my cores (P+E) for games like Vanguard and Hitman 3. Yes, older games do not tend to use e-cores which I have tried as well.As far as I recall, games utilizes only the P-Cores. So I believe most of these improvements are attributed to the clockspeed and the cache increase. While the minimal FPS improvement is great, but I think it will come at the expense of higher power consumption.
But this makes little sense to me. On one hand, we have seen that games don't benefit much beyond 8 cores. So how would utilizing the E-cores at the same time help? Since they have Skylake like performance, its more likely it will drag down the performance isn't it?Nope new games do use e-cores quite extensively also. I have very consistent usage across all my cores (P+E) for games like Vanguard and Hitman 3. Yes, older games do not tend to use e-cores which I have tried as well.
While I have tested both configs with E-cores on and off, I could not tell much difference with everything else remaining constant. What I am saying is that if games can use E-cores, it would. Whether it provides a noticeable uplift really depends on the games engine, etc. I just leave mine on because the games I play tend to utilise both my P-cores and E-cores very consistently. With E-cores off, my CPU usage is definitely higher compared to E-cores on with the games I play.But this makes little sense to me. On one hand, we have seen that games don't benefit much beyond 8 cores. So how would utilizing the E-cores at the same time help? Since they have Skylake like performance, its more likely it will drag down the performance isn't it?
That is expected when the E-Cores are disabled because there are a lot of background activities running which the E-cores might be tasked to run. So when you disable the E-cores, then all these extra work in the backend will need to be managed by the P-cores, while still processing the games. But I am still not convinced that by spamming more E-cores, they will be used or even make any meaningful contribution in games. For applications that love threads and CPU, this is certainly a great upgrade no doubt.While I have tested both configs with E-cores on and off, I could not tell much difference with everything else remaining constant. What I am saying is that if games can use E-cores, it would. Whether it provides a noticeable uplift really depends on the games engine, etc. I just leave mine on because the games I play tend to utilise both my P-cores and E-cores very consistently. With E-cores off, my CPU usage is definitely higher compared to E-cores on with the games I play.
That is expected when the E-Cores are disabled because there are a lot of background activities running which the E-cores might be tasked to run. So when you disable the E-cores, then all these extra work in the backend will need to be managed by the P-cores, while still processing the games. But I am still not convinced that by spamming more E-cores, they will be used or even make any meaningful contribution in games. For applications that love threads and CPU, this is certainly a great upgrade no doubt.
Agree that the cache and likely because of the increase in clockspeed across all the cores that will benefit games more.I do not have any background activity running on my system when I game. E-cores were still used extensively in terms of usage. Spamming E-cores may be more meaningful only if developers actually make better use of it as right now even with it on, I do not find much difference that is noticeable. Sure it uses the E-cores but perhaps not noticeable in terms of performance. Maybe newer games could see changes done. 13th Gen with increased cache and more E-cores could be a good thing but I think the gain boost for that is mainly the cache more than the additional 8 E-cores.
I am running a debloated Windows 11 with almost nothing running in the background for activities/tasks.Agree that the cache and likely because of the increase in clockspeed across all the cores that will benefit games more.
Anyway, when I said background activities, I mean those Windows activities/ tasks. Those I believe can easily be handled by the E-cores. Which is why at idle, the P-cores are generally inactive, i.e. very low utilization. I thought this is how the E-cores are meant to work.